Zdexby TheHolyOneZ
36,909 classes
Class

CinemachineOrbitalFollow

: CinemachineComponentBase : MonoBehaviour : Behaviour : Component : Object : Object
Unity.Cinemachine.CinemachineOrbitalFollow, Unity.Cinemachine 0x01B8 (440 B) inherited 0x0028 Unity.Cinemachine.dll
0x00x01B8

Members 14

OffsetSizeNameTypeFlagsDefault
0x0CTargetOffsetVector3Public—
0x24TrackerSettingsTrackerSettingsPublic—
0x04OrbitStyleOrbitStylesPublic—
0x04RadiusfloatPublic—
0x1COrbitsSettingsPublic—
0x04RecenteringTargetReferenceFramesPublic—
0x34HorizontalAxisInputAxisPublic—
0x34VerticalAxisInputAxisPublic—
0x34RadialAxisInputAxisPublic—
0x0Cm_PreviousOffsetVector3Private—
0x40m_TargetTrackerTrackerPrivate—
0x38m_OrbitCacheOrbitSplineCachePrivate—
0x08m_ResetHandlerActionPrivate—
0x0C<TrackedPoint>k__BackingFieldVector3Private—
0x01B40x04unreflected bytes to end of CinemachineOrbitalFollow
Inherited from CinemachineComponentBase 2
OffsetSizeNameTypeFlagsDefault
—0x04EpsilonfloatStatic+2 flags953267991
0x08m_VcamOwnerCinemachineVirtualCameraBasePrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 41

SignatureFlagsNativeParams
Vector3 get_TrackedPoint()2 flags0x0C
void set_TrackedPoint(const Vector3& value)Private+1 flags0x0C
void OnValidate()Private0x00
void Reset()Private0x00
InputAxis get_DefaultHorizontal()PrivateStatic+1 flags0x34
InputAxis get_DefaultVertical()PrivateStatic+1 flags0x34
InputAxis get_DefaultRadial()PrivateStatic+1 flags0x34
bool get_IsValid()Public+2 flags0x01
Stage get_Stage()Public+2 flags0x04
float GetMaxDampTime()Public+1 flags0x04
void Unity.Cinemachine.IInputAxisOwner.GetInputAxes(List<Unity.Cinemachine.IInputAxisOwner.AxisDescriptor> axes)PrivateFinal+2 flags0x08
void Unity.Cinemachine.IInputAxisResetSource.RegisterResetHandler(Action handler)PrivateFinal+2 flags0x08
void Unity.Cinemachine.IInputAxisResetSource.UnregisterResetHandler(Action handler)PrivateFinal+2 flags0x08
bool Unity.Cinemachine.IInputAxisResetSource.get_HasResetHandler()PrivateFinal+3 flags0x01
float Unity.Cinemachine.CinemachineFreeLookModifier.IModifierValueSource.get_NormalizedModifierValue()PrivateFinal+3 flags0x04
Vector3 Unity.Cinemachine.CinemachineFreeLookModifier.IModifiablePositionDamping.get_PositionDamping()PrivateFinal+3 flags0x0C
void Unity.Cinemachine.CinemachineFreeLookModifier.IModifiablePositionDamping.set_PositionDamping(const Vector3& value)PrivateFinal+3 flags0x0C
float Unity.Cinemachine.CinemachineFreeLookModifier.IModifiableDistance.get_Distance()PrivateFinal+3 flags0x04
void Unity.Cinemachine.CinemachineFreeLookModifier.IModifiableDistance.set_Distance(float value)PrivateFinal+3 flags0x04
Vector3 GetCameraOffsetForNormalizedAxisValue(float t)1 flags0x0C
Vector4 GetCameraPoint()Private0x10
bool OnTransitionFromCamera(ICinemachineCamera fromCam, const Vector3& worldUp, float deltaTime)Public+1 flags0x0C
void ForceCameraPosition(const Vector3& pos, const Quaternion& rot)Public+1 flags0x10
void InferAxesFromPosition_Sphere(const Vector3& dir, float distance, ref CameraState& state)Private0x110
void InferAxesFromPosition_ThreeRing(const Vector3& dir, float distance, ref CameraState& state)Private0x110
void OnTargetObjectWarped(Transform target, const Vector3& positionDelta)Public+1 flags0x0C
void MutateCameraState(ref CameraState& curState, float deltaTime)Public+1 flags0x110
void UpdateHorizontalCenter(const Quaternion& referenceOrientation)Private0x10
Quaternion GetReferenceOrientation()1 flags0x10
void .ctor()Public+1 flags0x00
ref InputAxis <Unity.Cinemachine.IInputAxisOwner.GetInputAxes>b__32_0()Private0x34
ref InputAxis <Unity.Cinemachine.IInputAxisOwner.GetInputAxes>b__32_1()Private0x34
ref InputAxis <Unity.Cinemachine.IInputAxisOwner.GetInputAxes>b__32_2()Private0x34
float <InferAxesFromPosition_ThreeRing>g__GetHorizontalAxis|50_0(ref <>c__DisplayClass50_0& )Private0x38
float <InferAxesFromPosition_ThreeRing>g__GetVerticalAxisClosestValue|50_1(ref Vector3& splinePoint, ref <>c__DisplayClass50_0& )Private0x38
float <InferAxesFromPosition_ThreeRing>g__SteepestDescent|50_2(const Vector3& cameraOffset, ref <>c__DisplayClass50_0& )Private0x38
float <InferAxesFromPosition_ThreeRing>g__AngleFunction|50_4(float input, ref <>c__DisplayClass50_0& , ref <>c__DisplayClass50_1& )Private0x38
float <InferAxesFromPosition_ThreeRing>g__SlopeOfAngleFunction|50_5(float input, ref <>c__DisplayClass50_0& , ref <>c__DisplayClass50_1& )Private0x38
float <InferAxesFromPosition_ThreeRing>g__InitialGuess|50_6(ref <>c__DisplayClass50_0& , ref <>c__DisplayClass50_1& )Private0x38
void <InferAxesFromPosition_ThreeRing>g__ChooseBestAngle|50_7(float x, ref <>c__DisplayClass50_0& , ref <>c__DisplayClass50_1& , ref <>c__DisplayClass50_2& )Private0x38
float <InferAxesFromPosition_ThreeRing>g__MapTo01|50_3(float valueToMap, float fMin, float fMax)Static+1 flags0x04

Used by 2

types with a member, parameter or interface of this type