Zdexby TheHolyOneZ
44,741 classes
Class

PhysicsDamageable

: MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.Combat.PhysicsDamageable, Assembly-CSharp 0x0058 (88 B) inherited 0x0020 Assembly-CSharp.dll
implements IDamageable
0x00x0058

Members 7

OffsetSizeNameTypeFlagsDefault
—0x04VELOCITY_HISTORY_LENGTHintPublicStatic+1 flags4
0x08RbRigidbodyPublic—
0x04ForceMultiplierfloatPublic—
0x002C0x04padding / unreflected
0x08impactHistoryList<System.Int32>Private—
0x08onImpactedAction<ScheduleOne.Combat.Impact>Public—
0x0C<averageVelocity>k__BackingFieldVector3Private—
0x004C0x04padding / unreflected
0x08velocityHistoryList<UnityEngine.Vector3>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
Vector3 get_averageVelocity()Public+1 flags0x0C
void set_averageVelocity(const Vector3& value)Private+1 flags0x0C
void OnValidate()Public0x00
void SendImpact(Impact impact)Public+2 flags0x08
void ReceiveImpact(Impact impact)Public+2 flags0x08
void .ctor()Public+1 flags0x00
GameObject ScheduleOne.Combat.IDamageable.get_gameObject()PrivateFinal+2 flags0x08

Used by 2

types with a member, parameter or interface of this type