| void add_OnFall(Action<VolacnoRock> value) | Public+1 flags | | 0x08 |
| void remove_OnFall(Action<VolacnoRock> value) | Public+1 flags | | 0x08 |
| void add_OnDestroyed(Action<VolacnoRock> value) | Public+1 flags | | 0x08 |
| void remove_OnDestroyed(Action<VolacnoRock> value) | Public+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void OnDestroy() | Private | | 0x00 |
| void RisingObject_OnRiseEnd(RisingObject obj) | Private | | 0x08 |
| void Fall(float durationMultiplier, float delay) | Public | | 0x04 |
| IEnumerator FallCor(float durationMultiplier, float delay) | Private | | 0x08 |
| void Break() | Public | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |