Zdexby TheHolyOneZ
42,628 classes
Class

VoidTentacle

: MonoBehaviour : Behaviour : Component : Object : Object
VoidTentacle, Assembly-CSharp 0x0120 (288 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0120

Members 35

OffsetSizeNameTypeFlagsDefault
0x04TurnSpeedfloatPublic—
0x001C0x04padding / unreflected
0x08SpawnEffectPEffectFieldPublic—
0x08ModelCenterTransformPublic—
0x08ViewPhotonViewPublic—
0x04EyeHoverDistancefloatPublic—
0x04EyeHoverSpeedfloatPublic—
0x08EyeAimConstraintPublic—
0x08DefaultEyeTargetTransformPublic—
0x08EyeTargetTransformPublic—
0x08SpawnAnimTriggerstringPublic—
0x08SpawnClipAnimationClipPublic—
0x08DeleteAnimTriggerstringPublic—
0x08DeleteClipAnimationClipPublic—
0x08AnimatorAnimatorPublic—
0x08EntitySearchEntitySearchOldPublic—
0x08TargetDelayTimedDelayPublic—
0x08TargetEntityPublic—
0x04SqrTargetDistfloatPublic—
0x009C0x04padding / unreflected
0x08DamageEffectParticleEffectPublic—
0x08LaserHitBuffsList<BuffAndEffect>Public—
0x08HitBuffIntervalTimedDelayPublic—
0x04MaxChainCountfloatPublic—
0x04MaxChainDistancefloatPublic—
0x08LaserPrefabTransformPublic—
0x08LaserStartPointTransformPublic—
0x08LaseredEntitiesList<Entity>Public—
0x08LasersList<UnityEngine.Transform>Public—
0x08OwnerEntityPublic—
0x08DestroyDelayTimedDelayPublic+1 flags—
0x0CeyeStartLocalPosVector3Private—
0x04sqrMaxLaserDistfloatPrivate—
0x08laserPoolObjectPool<UnityEngine.Transform>Private—
0x01canSearchForTargetboolPrivate—
0x01090x07padding / unreflected
0x08originalDamageBuffBuffPrivate—
0x08playAnimCorCoroutinePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 30

SignatureFlagsNativeParams
List<Entity> get_NearbyEntities()Public+1 flags0x08
bool get_IsPlayingAnim()Public+1 flags0x01
void Awake()Private0x00
void OnPhotonInstantiate(const PhotonMessageInfo& info)PublicFinal+2 flags0x18
void DestroyTentacle(Transform obj)Private0x08
void Start()Private0x00
void Update()Private0x00
void FixedUpdate()Private0x00
void OnDisable()Private0x00
void OnDestroy()Private0x00
void PlayAnim(const string& trigger, float duration, Action onFinished)Public0x08
IEnumerator PlayAnimCor(const string& trigger, float duration, Action onFinished)Private0x08
void CancelAnim()Public0x00
void OnSpawnAnimationFinished()Private0x00
bool SearchConditional(Entity entity, Collider hit, EntitySearchOld search)Private0x08
void SearchForTarget()Public0x00
void SetTargetDist()Private0x00
bool CanTarget(Entity entity)Private0x08
void RPCSetTarget(Entity entity)Public0x08
void SetTarget(int viewId)Public0x04
void SetTarget(Entity entity)Public0x08
void RPCStartOrEndLaser(Entity entity, bool startOrEnd)Public0x08
void StartOrEndLaser(int entityId, bool startOrEnd)Public0x04
void ApplyLaserBuffs(Entity entity)Private0x08
bool CanChain(Entity from, Entity to)Private0x08
void LaserUpdate()Private0x00
void CheckForChain()Private0x00
void .ctor()Public+1 flags0x00
Transform <Awake>b__38_0()Private0x08
void <Update>b__42_0()Private0x00

Used by 2

types with a member, parameter or interface of this type