Zdexby TheHolyOneZ
42,628 classes
Class

BaseVisualElementScheduledItem

: ScheduledItem : Object
UnityEngine.UIElements.VisualElement.BaseVisualElementScheduledItem, UnityEngine.UIElementsModule 0x0050 (80 B) inherited 0x0038 UnityEngine.UIElementsModule.dll
0x00x0050

Members 3

OffsetSizeNameTypeFlagsDefault
0x08<element>k__BackingFieldVisualElementPrivate—
0x01isScheduledboolPublic—
0x00410x07padding / unreflected
0x08m_ActivatorVisualElementPanelActivatorPrivate—
Inherited from ScheduledItem 7
OffsetSizeNameTypeFlagsDefault
0x08timerUpdateStopConditionFunc<System.Boolean>Public—
0x08OnceConditionFunc<System.Boolean>PublicStatic+1 flags—
0x08ForeverConditionFunc<System.Boolean>PublicStatic+1 flags—
0x08<startMs>k__BackingFieldlongPrivate—
0x08<delayMs>k__BackingFieldlongPrivate—
0x08<intervalMs>k__BackingFieldlongPrivate—
0x08<endTimeMs>k__BackingFieldlongPrivate—

Functions 12

SignatureFlagsNativeParams
VisualElement get_element()PublicFinal+3 flags0x08
void set_element(VisualElement value)Private+1 flags0x08
void .ctor(VisualElement handler)2 flags0x08
IVisualElementScheduledItem StartingIn(long delayMs)PublicFinal+2 flags0x08
IVisualElementScheduledItem Every(long intervalMs)PublicFinal+2 flags0x08
void OnItemUnscheduled()2 flags0x00
void Resume()PublicFinal+2 flags0x00
void Pause()PublicFinal+2 flags0x00
void ExecuteLater(long delayMs)PublicFinal+2 flags0x08
void OnPanelActivate()PublicFinal+2 flags0x00
void OnPanelDeactivate()PublicFinal+2 flags0x00
bool CanBeActivated()PublicFinal+2 flags0x01

Subclasses 3