implements IDisposable
0x00x0050
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_TextureIds | int[] | PrivateStatic+1 flags | — | |
| 0x08 | s_CommitSampler | ProfilerMarker | PrivateStatic | — | |
| 0x08 | m_SingleBlit | BlitInfo[] | Private | — | |
| 0x08 | m_BlitMaterial | Material | Private | — | |
| 0x08 | m_Properties | MaterialPropertyBlock | Private | — | |
| 0x10 | m_Viewport | RectInt | Private | — | |
| 0x08 | m_PrevRT | RenderTexture | Private | — | |
| 0x08 | m_PendingBlits | List<UnityEngine.UIElements.UIR.TextureBlitter.BlitInfo> | Private | — | |
| 0x01 | <disposed>k__BackingField | bool | Private | — | |
| 0x0049 | 0x07 | unreflected bytes to end of TextureBlitter | |||
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool get_disposed() | 2 flags | 0x01 | |
| void set_disposed(bool value) | Private+1 flags | 0x01 | |
| void Dispose() | PublicFinal+2 flags | 0x00 | |
| void Dispose(bool disposing) | 3 flags | 0x01 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 | |
| void .ctor(int capacity) | Public+1 flags | 0x04 | |
| void QueueBlit(Texture src, const RectInt& srcRect, const Vector2Int& dstPos, bool addBorder, const Color& tint) | Public | 0x10 | |
| void BlitOneNow(RenderTexture dst, Texture src, const RectInt& srcRect, const Vector2Int& dstPos, bool addBorder, const Color& tint) | Public | 0x10 | |
| void Commit(RenderTexture dst) | Public | 0x08 | |
| void BeginBlit(RenderTexture dst) | Private | 0x08 | |
| void DoBlit(IList<UnityEngine.UIElements.UIR.TextureBlitter.BlitInfo> blitInfos, int startIndex) | Private | 0x08 | |
| void EndBlit() | Private | 0x00 |