| bool get_allowSwitchOff() | Public+1 flags | | 0x01 |
| void set_allowSwitchOff(bool value) | Public+1 flags | | 0x01 |
| void .ctor() | 2 flags | | 0x00 |
| void Start() | 2 flags | | 0x00 |
| void OnEnable() | 2 flags | | 0x00 |
| void ValidateToggleIsInGroup(Toggle toggle) | Private | | 0x08 |
| void NotifyToggleOn(Toggle toggle, bool sendCallback) | Public | | 0x08 |
| void UnregisterToggle(Toggle toggle) | Public | | 0x08 |
| void RegisterToggle(Toggle toggle) | Public | | 0x08 |
| void EnsureValidState() | Public | | 0x00 |
| bool AnyTogglesOn() | Public | | 0x01 |
| IEnumerable<UnityEngine.UI.Toggle> ActiveToggles() | Public | | 0x08 |
| Toggle GetFirstActiveToggle() | Public | | 0x08 |
| void SetAllTogglesOff(bool sendCallback) | Public | | 0x01 |