| void UpgradeToLatestVersion() | Private | | 0x00 |
| EditorSettings get_editorSettings() | Public+1 flags | | 0x08 |
| double get_duration() | Public+2 flags | | 0x08 |
| double get_fixedDuration() | Public+1 flags | | 0x08 |
| void set_fixedDuration(double value) | Public+1 flags | | 0x08 |
| DurationMode get_durationMode() | Public+1 flags | | 0x04 |
| void set_durationMode(const DurationMode& value) | Public+1 flags | | 0x04 |
| IEnumerable<UnityEngine.Playables.PlayableBinding> get_outputs() | Public+2 flags | | 0x08 |
| ClipCaps get_clipCaps() | PublicFinal+3 flags | | 0x04 |
| int get_outputTrackCount() | Public+1 flags | | 0x04 |
| int get_rootTrackCount() | Public+1 flags | | 0x04 |
| void OnValidate() | Private | | 0x00 |
| TrackAsset GetRootTrack(int index) | Public | | 0x08 |
| IEnumerable<UnityEngine.Timeline.TrackAsset> GetRootTracks() | Public | | 0x08 |
| TrackAsset GetOutputTrack(int index) | Public | | 0x08 |
| IEnumerable<UnityEngine.Timeline.TrackAsset> GetOutputTracks() | Public | | 0x08 |
| double GetValidFrameRate(double frameRate) | PrivateStatic | | 0x08 |
| void UpdateRootTrackCache() | Private | | 0x00 |
| void UpdateOutputTrackCache() | Private | | 0x00 |
| TrackAsset[] get_flattenedTracks() | 2 flags | | 0x08 |
| MarkerTrack get_markerTrack() | Public+1 flags | | 0x08 |
| List<UnityEngine.ScriptableObject> get_trackObjects() | 2 flags | | 0x08 |
| void AddTrackInternal(TrackAsset track) | 1 flags | | 0x08 |
| void RemoveTrack(TrackAsset track) | 1 flags | | 0x08 |
| Playable CreatePlayable(const PlayableGraph& graph, GameObject go) | Public+1 flags | | 0x10 |
| void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() | PrivateFinal+2 flags | | 0x00 |
| void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() | PrivateFinal+2 flags | | 0x00 |
| void __internalAwake() | Private | | 0x00 |
| void GatherProperties(PlayableDirector director, IPropertyCollector driver) | PublicFinal+2 flags | | 0x08 |
| void CreateMarkerTrack() | Public | | 0x00 |
| void Invalidate() | 1 flags | | 0x00 |
| void UpdateFixedDurationWithItemsDuration() | 1 flags | | 0x00 |
| DiscreteTime CalculateItemsDuration() | Private | | 0x08 |
| void AddSubTracksRecursive(TrackAsset track, ref List<UnityEngine.Timeline.TrackAsset>& allTracks) | PrivateStatic | | 0x08 |
| TrackAsset CreateTrack(Type type, TrackAsset parent, const string& name) | Public | | 0x08 |
| uint8 CreateTrack(TrackAsset parent, const string& trackName) | Public | — | 0x08 |
| uint8 CreateTrack(const string& trackName) | Public | — | 0x08 |
| uint8 CreateTrack() | Public | — | 0x00 |
| bool DeleteClip(TimelineClip clip) | Public | | 0x08 |
| bool DeleteTrack(TrackAsset track) | Public | | 0x08 |
| void MoveLastTrackBefore(TrackAsset asset) | 1 flags | | 0x08 |
| TrackAsset AllocateTrack(TrackAsset trackAssetParent, const string& trackName, Type trackType) | Private | | 0x08 |
| void DeleteRecordedAnimation(TrackAsset track) | Private | | 0x08 |
| void DeleteRecordedAnimation(TimelineClip clip) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |