| Vector3 get_position() | Public+1 flags | | 0x0C |
| void set_position(const Vector3& value) | Public+1 flags | | 0x0C |
| Quaternion get_rotation() | Public+1 flags | | 0x10 |
| void set_rotation(const Quaternion& value) | Public+1 flags | | 0x10 |
| Vector3 get_eulerAngles() | Public+1 flags | | 0x0C |
| void set_eulerAngles(const Vector3& value) | Public+1 flags | | 0x0C |
| bool get_useTrackMatchFields() | Public+1 flags | | 0x01 |
| void set_useTrackMatchFields(bool value) | Public+1 flags | | 0x01 |
| MatchTargetFields get_matchTargetFields() | Public+1 flags | | 0x04 |
| void set_matchTargetFields(const MatchTargetFields& value) | Public+1 flags | | 0x04 |
| bool get_removeStartOffset() | Public+1 flags | | 0x01 |
| void set_removeStartOffset(bool value) | Public+1 flags | | 0x01 |
| LoopMode get_loop() | Public+1 flags | | 0x04 |
| void set_loop(const LoopMode& value) | Public+1 flags | | 0x04 |
| bool get_hasRootTransforms() | 2 flags | | 0x01 |
| AppliedOffsetMode get_appliedOffsetMode() | 2 flags | | 0x04 |
| void set_appliedOffsetMode(const AppliedOffsetMode& value) | 2 flags | | 0x04 |
| AnimationClip get_clip() | Public+1 flags | | 0x08 |
| void set_clip(AnimationClip value) | Public+1 flags | | 0x08 |
| double get_duration() | Public+2 flags | | 0x08 |
| IEnumerable<UnityEngine.Playables.PlayableBinding> get_outputs() | Public+2 flags | | 0x08 |
| Playable CreatePlayable(const PlayableGraph& graph, GameObject go) | Public+1 flags | | 0x10 |
| Playable CreatePlayable(const PlayableGraph& graph, AnimationClip clip, const Vector3& positionOffset, const Vector3& eulerOffset, bool removeStartOffset, const AppliedOffsetMode& mode, bool applyFootIK, const LoopMode& loop) | Static+1 flags | | 0x10 |
| bool ShouldApplyOffset(const AppliedOffsetMode& mode, AnimationClip clip) | PrivateStatic | | 0x08 |
| bool ShouldApplyScaleRemove(const AppliedOffsetMode& mode) | PrivateStatic | | 0x04 |
| ClipCaps get_clipCaps() | PublicFinal+3 flags | | 0x04 |
| void ResetOffsets() | Public | | 0x00 |
| void GatherProperties(PlayableDirector director, IPropertyCollector driver) | PublicFinal+2 flags | | 0x08 |
| bool HasRootTransforms(AnimationClip clip) | Static+1 flags | | 0x08 |
| void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() | PrivateFinal+2 flags | | 0x00 |
| void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() | PrivateFinal+2 flags | | 0x00 |
| void OnUpgradeFromVersion(int oldVersion) | Private | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |