| Shape get_shape() | Public+1 flags | | 0x08 |
| void set_shape(Shape value) | Public+1 flags | | 0x08 |
| PivotLocation get_pivotLocation() | Public+1 flags | | 0x04 |
| void set_pivotLocation(const PivotLocation& value) | Public+1 flags | | 0x04 |
| Vector3 get_pivotLocalPosition() | Public+1 flags | | 0x0C |
| void set_pivotLocalPosition(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_pivotGlobalPosition() | Public+1 flags | | 0x0C |
| void set_pivotGlobalPosition(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_size() | Public+1 flags | | 0x0C |
| void set_size(const Vector3& value) | Public+1 flags | | 0x0C |
| Quaternion get_rotation() | Public+1 flags | | 0x10 |
| void set_rotation(const Quaternion& value) | Public+1 flags | | 0x10 |
| Bounds get_editionBounds() | Public+1 flags | | 0x18 |
| Bounds get_shapeBox() | Public+1 flags | | 0x18 |
| bool get_isEditable() | Public+1 flags | | 0x01 |
| ProBuilderMesh get_mesh() | Public+1 flags | | 0x08 |
| void OnValidate() | Private | | 0x00 |
| void UpdateComponent() | 1 flags | | 0x00 |
| void UpdateBounds(const Bounds& bounds) | 1 flags | | 0x18 |
| void Rebuild(const Bounds& bounds, const Quaternion& rotation, const Vector3& cornerPivot) | 1 flags | | 0x18 |
| void Rebuild() | Private | | 0x00 |
| void SetShape(Shape shape, const PivotLocation& location) | 1 flags | | 0x08 |
| void RotateInsideBounds(const Quaternion& deltaRotation) | 1 flags | | 0x10 |
| void ResetPivot(ProBuilderMesh mesh, const Vector3& size, const Quaternion& rotation) | Private | | 0x10 |
| void RebuildPivot(const Vector3& size, const Quaternion& rotation) | 1 flags | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |