| void OnBeforeSerialize() | PublicFinal+2 flags | | 0x00 |
| void OnAfterDeserialize() | PublicFinal+2 flags | | 0x00 |
| void SetDefaultValues() | PublicFinal+2 flags | | 0x00 |
| bool HasKey(const string& key) | Public | | 0x08 |
| bool HasKey(const string& key) | Public | — | 0x08 |
| void DeleteKey(const string& key) | Public | | 0x08 |
| uint8 Get(const string& key, const uint8& fallback) | Public | — | 0x08 |
| void Set(const string& key, const uint8& value) | Public | — | 0x08 |
| bool GetBool(const string& key, bool fallback) | Public | | 0x08 |
| int GetInt(const string& key, int fallback) | Public | | 0x08 |
| float GetFloat(const string& key, float fallback) | Public | | 0x08 |
| string GetString(const string& key, const string& fallback) | Public | | 0x08 |
| Color GetColor(const string& key, const Color& fallback) | Public | | 0x10 |
| Material GetMaterial(const string& key, Material fallback) | Public | | 0x08 |
| void SetBool(const string& key, bool value) | Public | | 0x08 |
| void SetInt(const string& key, int value) | Public | | 0x08 |
| void SetFloat(const string& key, float value) | Public | | 0x08 |
| void SetString(const string& key, const string& value) | Public | | 0x08 |
| void SetColor(const string& key, const Color& value) | Public | | 0x10 |
| void SetMaterial(const string& key, Material value) | Public | | 0x08 |
| Dictionary<System.String GetBoolDictionary() | Public | | 0x08 |
| Dictionary<System.String GetIntDictionary() | Public | | 0x08 |
| Dictionary<System.String GetFloatDictionary() | Public | | 0x08 |
| Dictionary<System.String GetStringDictionary() | Public | | 0x08 |
| Dictionary<System.String GetColorDictionary() | Public | | 0x08 |
| Dictionary<System.String GetMaterialDictionary() | Public | | 0x08 |
| void Clear() | Public | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |