implements Triangulatable
0x00x0020
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | <Points>k__BackingField | IList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint> | Private | — | |
| 0x08 | <Triangles>k__BackingField | IList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> | Private | — |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| IList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint> get_Points() | PublicFinal+3 flags | — | 0x08 |
| void set_Points(IList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint> value) | Private+1 flags | — | 0x08 |
| IList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> get_Triangles() | PublicFinal+3 flags | — | 0x08 |
| void set_Triangles(IList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> value) | Private+1 flags | — | 0x08 |
| void .ctor(List<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint> points) | Public+1 flags | — | 0x08 |
| TriangulationMode get_TriangulationMode() | Public+3 flags | — | 0x04 |
| void AddTriangle(DelaunayTriangle t) | PublicFinal+2 flags | — | 0x08 |
| void AddTriangles(IEnumerable<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> list) | PublicFinal+2 flags | — | 0x08 |
| void Prepare(TriangulationContext tcx) | Public+2 flags | — | 0x08 |