Zdexby TheHolyOneZ
42,628 classes
Class

<>c

: Object
UnityEngine.ProBuilder.MeshOperations.ConnectElements.<>c, Unity.ProBuilder 0x0010 (16 B) inherited 0x0010 Unity.ProBuilder.dll
0x00x0010

Members 15

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__0_0Func<UnityEngine.ProBuilder.FacePublicStatic—
0x08<>9__2_1Func<UnityEngine.ProBuilder.FacePublicStatic—
0x08<>9__2_2Func<UnityEngine.ProBuilder.MeshOperations.ConnectFaceRebuildDataPublicStatic—
0x08<>9__3_0Func<UnityEngine.ProBuilder.FacePublicStatic—
0x08<>9__3_1Func<UnityEngine.ProBuilder.MeshOperations.ConnectFaceRebuildDataPublicStatic—
0x08<>9__3_2Func<UnityEngine.ProBuilder.MeshOperations.ConnectFaceRebuildDataPublicStatic—
0x08<>9__3_4Func<UnityEngine.ProBuilder.EdgeLookupPublicStatic—
0x08<>9__5_0Func<System.Int32PublicStatic—
0x08<>9__5_1Func<System.Int32PublicStatic—
0x08<>9__5_2Func<UnityEngine.ProBuilder.WingedEdgePublicStatic—
0x08<>9__6_0Func<UnityEngine.ProBuilder.WingedEdgePublicStatic—
0x08<>9__8_0Func<System.Int32PublicStatic—
0x08<>9__8_1Func<System.Int32PublicStatic—
0x08<>9__8_2Func<System.Int32PublicStatic—

Functions 16

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
IEnumerable<UnityEngine.ProBuilder.Edge> <Connect>b__0_0(Face x)1 flags—0x08
int <Connect>b__2_1(Face x)1 flags—0x08
FaceRebuildData <Connect>b__2_2(ConnectFaceRebuildData x)1 flags—0x08
int <Connect>b__3_0(Face x)1 flags—0x08
FaceRebuildData <Connect>b__3_1(ConnectFaceRebuildData x)1 flags—0x08
IEnumerable<UnityEngine.ProBuilder.Edge> <Connect>b__3_2(ConnectFaceRebuildData x)1 flags—0x08
Edge <Connect>b__3_4(const EdgeLookup& x)1 flags—0x10
List<UnityEngine.ProBuilder.Vertex> <ConnectEdgesInFace>b__5_0(int x)1 flags—0x08
List<System.Int32> <ConnectEdgesInFace>b__5_1(int x)1 flags—0x08
Edge <ConnectEdgesInFace>b__5_2(WingedEdge x)1 flags—0x08
Edge <InsertVertices>b__6_0(WingedEdge x)1 flags—0x08
List<UnityEngine.ProBuilder.Vertex> <ConnectIndexesPerFace>b__8_0(int x)1 flags—0x08
List<System.Int32> <ConnectIndexesPerFace>b__8_1(int x)1 flags—0x08
List<System.Int32> <ConnectIndexesPerFace>b__8_2(int x)1 flags—0x08