Zdexby TheHolyOneZ
42,628 classes
Class

ColorPalette

: ScriptableObject : Object : Object
UnityEngine.ProBuilder.ColorPalette, Unity.ProBuilder 0x0030 (48 B) inherited 0x0018 Unity.ProBuilder.dll
implements IHasDefault
0x00x0030

Members 2

OffsetSizeNameTypeFlagsDefault
0x10<current>k__BackingFieldColorPrivate—
0x08m_ColorsList<UnityEngine.Color>Private—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
Color get_current()Public+1 flags0x10
void set_current(const Color& value)Public+1 flags0x10
ReadOnlyCollection<UnityEngine.Color> get_colors()Public+1 flags0x08
void SetColors(IEnumerable<UnityEngine.Color> colors)Public0x08
void SetDefaultValues()PublicFinal+2 flags0x00
Color get_Item(int i)Public+1 flags0x10
void set_Item(int i, const Color& value)Public+1 flags0x10
int get_Count()Public+1 flags0x04
void .ctor()Public+1 flags0x00