| AddressablesInterface get_Instance() | PublicStatic+1 flags | | 0x08 |
| void set_Instance(AddressablesInterface value) | PublicStatic+1 flags | | 0x08 |
| ResourceManager get_ResourceManager() | PublicStatic+1 flags | | 0x08 |
| void Acquire(const AsyncOperationHandle& handle) | PublicStatic | | 0x18 |
| void Release(const AsyncOperationHandle& handle) | PublicStatic | | 0x18 |
| void SafeRelease(const AsyncOperationHandle& handle) | PublicStatic | | 0x18 |
| AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadResourceLocationsWithLabelsAsync(IEnumerable labels, const MergeMode& mode, Type type) | PublicStatic | | 0x20 |
| AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadTableLocationsAsync(const string& tableName, const LocaleIdentifier& id, Type type) | PublicStatic | | 0x20 |
| AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsFromLocations(IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> locations, Action<TObject> callback) | PublicStatic | — | 0x20 |
| AsyncOperationHandle<TObject> LoadAssetFromGUID(const string& guid) | PublicStatic | — | 0x20 |
| AsyncOperationHandle<TObject> LoadAssetFromName(const string& name) | PublicStatic | — | 0x20 |
| AsyncOperationHandle<TObject> LoadTableFromLocation(IResourceLocation location) | PublicStatic | — | 0x20 |
| AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsWithLabel(const string& label, Action<TObject> callback) | PublicStatic | — | 0x20 |
| void AcquireInternal(const AsyncOperationHandle& handle) | 3 flags | | 0x18 |
| void ReleaseInternal(const AsyncOperationHandle& handle) | 3 flags | | 0x18 |
| AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadResourceLocationsWithLabelsAsyncInternal(IEnumerable labels, const MergeMode& mode, Type type) | 3 flags | | 0x20 |
| AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadTableLocationsAsyncInternal(const string& tableName, const LocaleIdentifier& id, Type type) | 3 flags | | 0x20 |
| AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsFromLocationsInternal(IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> locations, Action<TObject> callback) | 3 flags | — | 0x20 |
| AsyncOperationHandle<TObject> LoadAssetFromGUIDInternal(const string& guid) | 3 flags | — | 0x20 |
| AsyncOperationHandle<TObject> LoadAssetFromNameInternal(const string& name) | 3 flags | — | 0x20 |
| AsyncOperationHandle<TObject> LoadTableFromLocationInternal(IResourceLocation location) | 3 flags | — | 0x20 |
| AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsWithLabelInternal(const string& label, Action<TObject> callback) | 3 flags | — | 0x20 |
| void .ctor() | Public+1 flags | | 0x00 |