| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , GUISkin ) | Public | — | 0x08 |
| ref GUISkin Address(int ) | Public | — | 0x08 |
| GUISkin Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, GUISkin item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(GUISkin item) | 1 flags | | 0x08 |
| GUISkin System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, GUISkin item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(GUISkin item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(GUISkin item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(GUISkin item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const GUISkin[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.GUISkin> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| GUISkin System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ScriptableObject item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ScriptableObject item) | 1 flags | | 0x08 |
| ScriptableObject System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ScriptableObject item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ScriptableObject item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ScriptableObject item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ScriptableObject item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ScriptableObject[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.ScriptableObject> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ScriptableObject System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Object item) | 1 flags | | 0x08 |
| Object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |