Zdexby TheHolyOneZ
42,628 classes
Class

ProbeVolumePerSceneData

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData, Unity.RenderPipelines.Core.Runtime 0x0030 (48 B) inherited 0x0018 Unity.RenderPipelines.Core.Runtime.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x08assetsDictionary<UnityEngine.Experimental.Rendering.ProbeVolumeState1 flags—
0x08serializedAssetsList<UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData.SerializableAssetItem>Private—
0x04m_CurrentStateProbeVolumeStatePrivate—
0x04m_PreviousStateProbeVolumeStatePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 12

SignatureFlagsNativeParams
void OnAfterDeserialize()PublicFinal+2 flags0x00
void OnBeforeSerialize()PublicFinal+2 flags0x00
void StoreAssetForState(const ProbeVolumeState& state, ProbeVolumeAsset asset)1 flags0x08
void InvalidateAllAssets()1 flags0x00
ProbeVolumeAsset GetCurrentStateAsset()1 flags0x08
void QueueAssetLoading()1 flags0x00
void QueueAssetRemoval()1 flags0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void OnDestroy()Private0x00
void Update()Private0x00
void .ctor()Public+1 flags0x00