Zdexby TheHolyOneZ
42,628 classes
Class

ComputeBuffer

: Object
UnityEngine.ComputeBuffer, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0010 UnityEngine.CoreModule.dll
implements IDisposable
0x00x0018

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_Ptrlong1 flags—

Functions 15

SignatureFlagsNativeParams
void Finalize()2 flags0x00
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)Private0x01
long InitBuffer(int count, int stride, const ComputeBufferType& type, const ComputeBufferMode& usage)PrivateStatic0x08
void DestroyBuffer(ComputeBuffer buf)PrivateStatic0x08
void .ctor(int count, int stride)Public+1 flags0x04
void .ctor(int count, int stride, const ComputeBufferType& type)Public+1 flags0x04
void .ctor(int count, int stride, const ComputeBufferType& type, const ComputeBufferMode& usage, int stackDepth)Private+1 flags0x04
void Release()Public0x00
int get_count()Public+1 flags0x04
int get_stride()Public+1 flags0x04
void SetData(Array data)Public0x08
void InternalSetData(Array data, int managedBufferStartIndex, int computeBufferStartIndex, int count, int elemSize)Private0x08
void set_name(const string& value)Public+1 flags0x08
void SetName(const string& name)Private0x08

Used by 30

types with a member, parameter or interface of this type