Zdexby TheHolyOneZ
42,628 classes
Class

RandomInstancing

: MonoBehaviour : Behaviour : Component : Object : Object
Unity.AI.Navigation.Samples.RandomInstancing, Unity.AI.Navigation.Samples 0x0050 (80 B) inherited 0x0018 Unity.AI.Navigation.Samples.dll
0x00x0050

Members 12

OffsetSizeNameTypeFlagsDefault
0x08m_PrefabGameObjectPublic—
0x04m_PoolSizeintPublic—
0x04m_InstancesPerTileintPublic—
0x01m_RandomPositionboolPublic—
0x01m_RandomOrientationboolPublic—
0x002A0x02padding / unreflected
0x04m_HeightfloatPublic—
0x04m_BaseHashintPublic—
0x04m_SizefloatPublic—
0x08m_InstancesList<UnityEngine.Transform>Private—
0x04m_UsedintPrivate—
0x04m_LocXintPrivate—
0x04m_LocZintPrivate—
0x004C0x04unreflected bytes to end of RandomInstancing
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
void Awake()Private0x00
void OnEnable()Private0x00
void OnDestroy()Private0x00
void Update()Private0x00
void UpdateInstances()Private0x00
int UpdateTileInstances(int i, int j)Private0x04
int Hash2(int i, int j)PrivateStatic0x04
float Random(ref int& seed)PrivateStatic0x04
void .ctor()Public+1 flags0x00