Zdexby TheHolyOneZ
42,628 classes
Class

TheCursedBladeMechanics

: MonoBehaviour : Behaviour : Component : Object : Object
TheCursedBladeMechanics, Assembly-CSharp 0x0050 (80 B) inherited 0x0018 Assembly-CSharp.dll
implements RoomMechanics
0x00x0050

Members 7

OffsetSizeNameTypeFlagsDefault
0x08CursedBladeSpawnerEntitySpawnPublic—
0x08PhantomSpawnsList<EntitySpawn>Public—
0x08EndWhisperAudioClipPublic—
0x08phantomsList<Mob>Private—
0x01bladeSpawnedboolPrivate—
0x00390x07padding / unreflected
0x08cursedBladeGameObjectPrivate—
0x08eventRoomEventRoomPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 12

SignatureFlagsNativeParams
void MechanicAwake(EventRoom eventRoom)PublicFinal+2 flags0x08
void OnCursedBladeSpawned(List<UnityEngine.GameObject> spawned)Private0x08
void OnPhantomSpawned(List<UnityEngine.GameObject> spawned)Private0x08
void MechanicEnd(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicStart(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicTriggered(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicTriggerUpdate(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicUpdate(EventRoom eventRoom)PublicFinal+2 flags0x08
void PhantomDied(Entity phantom)Public0x08
void .ctor()Public+1 flags0x00
void <MechanicAwake>b__7_0(EntitySpawn x)Private0x08
void <MechanicEnd>b__10_0()Private0x00

Used by 1

types with a member, parameter or interface of this type