| void add_OnSlideEnd(Action<SlideGroup> value) | Public+1 flags | | 0x08 |
| void remove_OnSlideEnd(Action<SlideGroup> value) | Public+1 flags | | 0x08 |
| Tween get_CurrentTween() | Public+1 flags | | 0x08 |
| void set_CurrentTween(Tween value) | Private+1 flags | | 0x08 |
| Vector3 get_Position() | Public+1 flags | | 0x0C |
| void set_Position(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_ToPosition() | Public+1 flags | | 0x0C |
| void set_ToPosition(const Vector3& value) | Private+1 flags | | 0x0C |
| bool get_IsSliding() | Public+1 flags | | 0x01 |
| void Reset() | Private | | 0x00 |
| void Awake() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| Tween SlideToStart() | Public | | 0x08 |
| Tween SlideToStart(float duration) | Public | | 0x08 |
| Tween SlideToEnd() | Public | | 0x08 |
| Tween SlideToEnd(float duration) | Public | | 0x08 |
| Tween SlideTo(const Vector3& toPosition) | Public | | 0x0C |
| Tween SlideTo(const Vector3& toPosition, float duration) | Public | | 0x0C |
| Tween SlideTo(const Vector3& toPosition, float duration, const Ease& ease) | Public | | 0x0C |
| Tween SlideTo(const Vector3& toPosition, float duration, const Ease& ease, const SlideGroupPositionMode& positionMode) | Public | | 0x0C |
| Tween SlideToLocal(const Vector3& localPosition) | Public | | 0x0C |
| Tween SlideToWorld(const Vector3& worldPosition) | Public | | 0x0C |
| Tween SlideToAnchored(const Vector2& anchoredPosition) | Public | | 0x08 |
| Tween SlideToAnchored3D(const Vector3& anchoredPosition) | Public | | 0x0C |
| Tween SlideBy(const Vector3& offset) | Public | | 0x0C |
| Tween SlideBy(const Vector3& offset, float duration) | Public | | 0x0C |
| Tween SlideFromTo(const Vector3& fromPosition, const Vector3& toPosition) | Public | | 0x0C |
| Tween SlideFromTo(const Vector3& fromPosition, const Vector3& toPosition, float duration) | Public | | 0x0C |
| Tween SlideToTransform(Transform toTransform) | Public | | 0x08 |
| Tween SlideToTransform(Transform toTransform, float duration) | Public | | 0x08 |
| void SnapToStart() | Public | | 0x00 |
| void SnapToEnd() | Public | | 0x00 |
| void SnapTo(const Vector3& toPosition) | Public | | 0x0C |
| void SnapTo(const Vector3& toPosition, const SlideGroupPositionMode& positionMode) | Public | | 0x0C |
| Tween Punch(const Vector3& strength, float duration, int vibrato, float elasticity) | Public | | 0x0C |
| Tween Shake(float duration, float strength, int vibrato, float randomness, bool ignoreZAxis, bool fadeOut) | Public | | 0x08 |
| void StopSlide(bool complete) | Public | | 0x01 |
| void PrepareNewTween() | Private | | 0x00 |
| void SetActive(bool active) | Private | | 0x01 |
| Vector3 GetPosition(const SlideGroupPositionMode& positionMode) | Private | | 0x0C |
| Vector3 GetPosition(Transform target, const SlideGroupPositionMode& positionMode) | Private | | 0x0C |
| void SetPosition(const Vector3& position, const SlideGroupPositionMode& positionMode) | Private | | 0x0C |
| RectTransform GetRectTrans() | Private | | 0x08 |
| void FinishSlide() | Private | | 0x00 |
| void FinishSlideFromTweenKill() | Private | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| Vector3 <Punch>b__55_0() | Private | | 0x0C |
| void <Punch>b__55_1(const Vector3& x) | Private | | 0x0C |
| Vector3 <Shake>b__56_0() | Private | | 0x0C |
| void <Shake>b__56_1(const Vector3& x) | Private | | 0x0C |