Zdexby TheHolyOneZ
42,628 classes
SleepWyrmSetBonus, Assembly-CSharp 0x0050 (80 B) inherited 0x0048 Assembly-CSharp.dll
0x00x0050

Members 1

OffsetSizeNameTypeFlagsDefault
0x04ChanceToSleepWyrmfloatPublic—
0x004C0x04unreflected bytes to end of SleepWyrmSetBonus
Inherited from ItemSetTalentBonus 2
OffsetSizeNameTypeFlagsDefault
0x08GrantsTalentsList<TalentScriptable>Public—
0x08dupedTalentsList<TalentScriptable>Private—
Inherited from ItemSetBonus 2
OffsetSizeNameTypeFlagsDefault
0x01<Active>k__BackingFieldboolPrivate—
0x00290x07padding / unreflected
0x08<Player>k__BackingFieldPlayerPrivate—
Inherited from ReferenceScript 2
OffsetSizeNameTypeFlagsDefault
0x08AssetIdstringPublic—
0x08PrefabGameObjectPublic—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
void Activate(Player player)Public+1 flags0x08
void Deactivate(Player player)Public+1 flags0x08
void Player_OnStruckByEntity(Entity entity, StatChange change, Entity attacker)Private0x08
void .ctor()Public+1 flags0x00