Zdexby TheHolyOneZ
42,628 classes
Class

SlamGroundAttack

: MobAttackModifier : MonoBehaviour : Behaviour : Component : Object : Object
SlamGroundAttack, Assembly-CSharp 0x0048 (72 B) inherited 0x0028 Assembly-CSharp.dll
0x00x0048

Members 5

OffsetSizeNameTypeFlagsDefault
0x04ForcefloatPublic—
0x04DamageRadiusfloatPublic—
0x04UpwardsModifierfloatPublic—
0x00340x04padding / unreflected
0x08SlamPosTransformPublic—
0x08OnSlamAction<SlamGroundAttackPrivate—
Inherited from MobAttackModifier 2
OffsetSizeNameTypeFlagsDefault
0x08<ParentMob>k__BackingFieldMobPrivate—
0x08<Attack>k__BackingFieldMobAttackPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 6

SignatureFlagsNativeParams
void add_OnSlam(Action<SlamGroundAttack value)Public+1 flags0x08
void remove_OnSlam(Action<SlamGroundAttack value)Public+1 flags0x08
void AnimAttackMid(MobAttack attack, Mob mob)Public+1 flags0x08
void Slam(const Vector3& pos)Public0x0C
void ApplySlamForce(Rigidbody rigid, const Vector3& slamPos)Public0x0C
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type