Zdexby TheHolyOneZ
42,628 classes
Class

Shrine

: MonoBehaviour : Behaviour : Component : Object : Object
Shrine, Assembly-CSharp 0x0050 (80 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0050

Members 8

OffsetSizeNameTypeFlagsDefault
0x08OnShrineActivatedActionPrivateStatic—
0x08ActivationScreenTextstringPublic—
0x08BraziersList<LightableTorch>Public—
0x08StatueShrineStatuePublic—
0x08MobDoorsList<CaveDoor>Public—
0x08MobSpawnsList<EntitySpawn>Public—
0x08RoomCaveRoomPublic—
0x08DoorMobsList<Mob>Public—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 17

SignatureFlagsNativeParams
void add_OnShrineActivated(Action value)PublicStatic+1 flags0x08
void remove_OnShrineActivated(Action value)PublicStatic+1 flags0x08
PhotonView get_view()Public+1 flags0x08
bool get_IsActivated()Public+1 flags0x01
bool get_AllBraziersLit()Public+1 flags0x01
void Awake()Private0x00
void Start()Private0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void MobSpawn_OnEntitiesSpawned(List<UnityEngine.GameObject> objs)Private0x08
void Shrine_OnActivated(ShrineStatue shrine)Private0x08
void DoShrineEvent()PublicStatic0x00
void BrazierLit(LightableTorch brazier)Public0x08
void .ctor()Public+1 flags0x00
void <Awake>b__16_0(LightableTorch x)Private0x08
void <Awake>b__16_1(EntitySpawn x)Private0x08
void <MobSpawn_OnEntitiesSpawned>b__20_0(GameObject x)Private0x08

Used by 16

types with a member, parameter or interface of this type