| void add_OnPlayerJoined(Action<Photon.Realtime.Player> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnPlayerJoined(Action<Photon.Realtime.Player> value) | PublicStatic+1 flags | | 0x08 |
| void add_OnPlayerDisconnected(Action<Photon.Realtime.Player> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnPlayerDisconnected(Action<Photon.Realtime.Player> value) | PublicStatic+1 flags | | 0x08 |
| void add_OnMasterSwitched(Action<Photon.Realtime.Player> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnMasterSwitched(Action<Photon.Realtime.Player> value) | PublicStatic+1 flags | | 0x08 |
| void add_OnRoomPropsUpdate(Action<ExitGames.Client.Photon.Hashtable> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnRoomPropsUpdate(Action<ExitGames.Client.Photon.Hashtable> value) | PublicStatic+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void FixedUpdate() | Private | | 0x00 |
| void OnConnectedToMaster() | Public+1 flags | | 0x00 |
| void OnJoinedLobby() | Public+1 flags | | 0x00 |
| void OnLeftLobby() | Public+1 flags | | 0x00 |
| void OnRegionListReceived(RegionHandler regionHandler) | Public+1 flags | | 0x08 |
| void OnDisconnected(const DisconnectCause& cause) | Public+1 flags | | 0x04 |
| void OnJoinedRoom() | Public+1 flags | | 0x00 |
| void OnLeftRoom() | Public+1 flags | | 0x00 |
| void OnRoomPropertiesUpdate(Hashtable propertiesThatChanged) | Public+1 flags | | 0x08 |
| void OnMasterClientSwitched(Player newMasterClient) | Public+1 flags | | 0x08 |
| void OnPlayerEnteredRoom(Player newPlayer) | Public+1 flags | | 0x08 |
| void OnPlayerLeftRoom(Player player) | Public+1 flags | | 0x08 |
| void LogConnectionData() | PublicStatic | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |