Zdexby TheHolyOneZ
42,628 classes
Class

PrefabLightmapData

: MonoBehaviour : Behaviour : Component : Object : Object
PrefabLightmapData, Assembly-CSharp 0x0048 (72 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0048

Members 6

OffsetSizeNameTypeFlagsDefault
0x01releaseShadersboolPublic—
0x00190x07padding / unreflected
0x08m_RendererInfoRendererInfo[]Private—
0x08m_LightmapsTexture2D[]Private—
0x08m_LightmapsDirTexture2D[]Private—
0x08m_ShadowMasksTexture2D[]Private—
0x08m_LightInfoLightInfo[]Private—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
void Awake()Private0x00
void Init()Private0x00
void OnEnable()Private0x00
void OnSceneLoaded(const Scene& scene, const LoadSceneMode& mode)Private0x04
void OnDisable()Private0x00
void ApplyRendererInfo(const RendererInfo[]& infos, const int[]& lightmapOffsetIndex, const LightInfo[]& lightsInfo)Private0x08
void .ctor()Public+1 flags0x00