Zdexby TheHolyOneZ
42,628 classes
Class

PlayerListUI

: MonoBehaviour : Behaviour : Component : Object : Object
PlayerListUI, Assembly-CSharp 0x0040 (64 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0040

Members 5

OffsetSizeNameTypeFlagsDefault
0x04ItemsPerRowintPublic—
0x001C0x04padding / unreflected
0x08RowParentsList<UnityEngine.Transform>Public—
0x08ItemPrefabPlayerListItemPublic—
0x08listItemsList<PlayerListItem>Private—
0x08delayTimedDelayPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
void EditorChangePlayerItems(bool add)Private0x01
void OnEnable()Private0x00
void OnDisable()Private0x00
void Update()Private0x00
void SetPlayerList()Public0x00
void SpawnPlayerItem(Player photonPlayer)Private0x08
void DestroyPlayerItem(PlayerListItem item)Private0x08
void EnableOrDisableRowParents()Private0x00
void .ctor()Public+1 flags0x00
bool <SpawnPlayerItem>b__10_0(Transform x)Private0x08

Used by 1

types with a member, parameter or interface of this type