0x00x0050
Functions 10
| Signature | Flags | Native | Params |
|---|
| void Awake() | Private | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void Start() | Private | | 0x00 |
| void LateUpdate() | Private | | 0x00 |
| IEnumerator ChangeRoomEveryMinute() | Public | | 0x08 |
| GameObject RandomCaveRoomPrefab() | Public | | 0x08 |
| void CreateScenicCaveRoom(GameObject instantiatedRoom) | PublicStatic | | 0x08 |
| void NextCaveRoom() | Public | | 0x00 |
| void FadeOutOfAndIntoNewRoom() | Public | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
Used by 7
types with a member, parameter or interface of this type