| float get_TimeLeftToActivate() | Public+1 flags | | 0x04 |
| bool get_IsMoving() | Public+1 flags | | 0x01 |
| bool get_IsActivated() | PublicFinal+3 flags | | 0x01 |
| void set_IsActivated(bool value) | PublicFinal+3 flags | | 0x01 |
| List<IActivatable> get_LinkedActivatables() | PublicFinal+3 flags | | 0x08 |
| void set_LinkedActivatables(List<IActivatable> value) | PublicFinal+3 flags | | 0x08 |
| void add_OnActivated(Action<IActivatable> value) | PublicFinal+3 flags | | 0x08 |
| void remove_OnActivated(Action<IActivatable> value) | PublicFinal+3 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void Start() | Private | | 0x00 |
| void OnDestroy() | Private | | 0x00 |
| void RPCSetOpen(bool open) | Public | | 0x01 |
| void SetOpen(bool open) | Public | | 0x01 |
| void Activate(bool active, const object[]& parameters) | PublicFinal+2 flags | | 0x08 |
| IEnumerator OpenCor(bool open) | Private | | 0x08 |
| float GetOpenPercent(const Vector3& current, const Vector3& target, float totalDist) | Private | | 0x0C |
| void .ctor() | Public+1 flags | | 0x00 |
| string ISenderRpc.get_name() | PrivateFinal+3 flags | | 0x08 |