Zdexby TheHolyOneZ
42,628 classes
Class

FieryCyclone

: MonoBehaviour : Behaviour : Component : Object : Object
FieryCyclone, Assembly-CSharp 0x0078 (120 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0078

Members 13

OffsetSizeNameTypeFlagsDefault
0x04HeadWeightChangeSpeedfloatPublic—
0x04HeadTurnSpeedfloatPublic—
0x08HeadAimObjTransformPublic—
0x08HeadAimConstraintAimConstraintPublic—
0x08HairChangeDelayTimedDelayPublic—
0x08HairRendererMeshFilterPublic—
0x08HairMeshesMesh[]Public—
0x04SpinningRingSpeedfloatPublic—
0x004C0x04padding / unreflected
0x08SpinningRingsTransform[]Public—
0x08BobbingObjectsList<Pair<UnityEngine.TransformPublic—
0x08MobMobPublic—
0x08bobbingObjsDataList<Pair<UnityEngine.Vector3Private—
0x04currentIndexintPrivate—
0x00740x04unreflected bytes to end of FieryCyclone
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
void Awake()Private0x00
void Start()Private0x00
void Update()Private0x00
void ChangeHair()Private0x00
void .ctor()Public+1 flags0x00