| void add_CharacterAdded(DungenCharacterDelegate value) | PublicStatic+1 flags | | 0x08 |
| void remove_CharacterAdded(DungenCharacterDelegate value) | PublicStatic+1 flags | | 0x08 |
| void add_CharacterRemoved(DungenCharacterDelegate value) | PublicStatic+1 flags | | 0x08 |
| void remove_CharacterRemoved(DungenCharacterDelegate value) | PublicStatic+1 flags | | 0x08 |
| ReadOnlyCollection<DunGen.DungenCharacter> get_AllCharacters() | PublicStatic+1 flags | | 0x08 |
| void set_AllCharacters(ReadOnlyCollection<DunGen.DungenCharacter> value) | PrivateStatic+1 flags | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| Tile get_CurrentTile() | Public+1 flags | | 0x08 |
| void add_OnTileChanged(CharacterTileChangedEvent value) | Public+1 flags | | 0x08 |
| void remove_OnTileChanged(CharacterTileChangedEvent value) | Public+1 flags | | 0x08 |
| void OnEnable() | 3 flags | | 0x00 |
| void OnDisable() | 3 flags | | 0x00 |
| void ForceRecheckTile() | 1 flags | | 0x00 |
| void OnTileChangedEvent(Tile previousTile, Tile newTile) | 3 flags | | 0x08 |
| void OnTileEntered(Tile tile) | 1 flags | | 0x08 |
| void OnTileExited(Tile tile) | 1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |