| Mesh get_mesh() | Public+1 flags | | 0x08 |
| void set_mesh(Mesh value) | Public+1 flags | | 0x08 |
| Vector3 get_rotation() | Public+1 flags | | 0x0C |
| void set_rotation(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_offset() | Public+1 flags | | 0x0C |
| void set_offset(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_scale() | Public+1 flags | | 0x0C |
| void set_scale(const Vector3& value) | Public+1 flags | | 0x0C |
| BoundsSpacing get_spacing() | Public+1 flags | | 0x08 |
| void set_spacing(const BoundsSpacing& value) | Public+1 flags | | 0x08 |
| Vector2 get_uvScale() | Public+1 flags | | 0x08 |
| void set_uvScale(const Vector2& value) | Public+1 flags | | 0x08 |
| Vector2 get_uvOffset() | Public+1 flags | | 0x08 |
| void set_uvOffset(const Vector2& value) | Public+1 flags | | 0x08 |
| float get_uvRotation() | Public+1 flags | | 0x04 |
| void set_uvRotation(float value) | Public+1 flags | | 0x04 |
| float get_vertexGroupingMargin() | Public+1 flags | | 0x04 |
| void set_vertexGroupingMargin(float value) | Public+1 flags | | 0x04 |
| MirrorMethod get_mirror() | Public+1 flags | | 0x04 |
| void set_mirror(const MirrorMethod& value) | Public+1 flags | | 0x04 |
| bool get_removeInnerFaces() | Public+1 flags | | 0x01 |
| void set_removeInnerFaces(bool value) | Public+1 flags | | 0x01 |
| bool get_flipFaces() | Public+1 flags | | 0x01 |
| void set_flipFaces(bool value) | Public+1 flags | | 0x01 |
| bool get_doubleSided() | Public+1 flags | | 0x01 |
| void set_doubleSided(bool value) | Public+1 flags | | 0x01 |
| MeshDefinition Copy() | 1 flags | | 0x08 |
| void .ctor(Mesh input) | Public+1 flags | | 0x08 |
| void Refresh() | Public | | 0x00 |
| void RemoveInnerFaces() | Private | | 0x00 |
| void FlipFaces() | Private | | 0x00 |
| void DoubleSided() | Private | | 0x00 |
| void Write(TS_Mesh target, int forceMaterialId) | Public | | 0x08 |
| void CalculateBounds() | Private | | 0x00 |
| void Mirror() | Private | | 0x00 |
| void TransformVertices() | Private | | 0x00 |
| void GroupVertices() | Private | | 0x00 |
| int FindInsertIndex(const Vector3& pos, float value) | Private | | 0x0C |
| void CalculateTangents() | Private | | 0x00 |