| bool get_transformNormals() | Public+1 flags | | 0x01 |
| void set_transformNormals(bool value) | Public+1 flags | | 0x01 |
| bool get_transformSize() | Public+1 flags | | 0x01 |
| void set_transformSize(bool value) | Public+1 flags | | 0x01 |
| bool get_transformTangents() | Public+1 flags | | 0x01 |
| void set_transformTangents(bool value) | Public+1 flags | | 0x01 |
| void Awake() | Private | | 0x00 |
| void LateUpdate() | Private | | 0x00 |
| void Update() | Private | | 0x00 |
| bool TransformChanged() | Private | | 0x01 |
| void SampleTransform() | Private | | 0x00 |
| void Run() | Private | | 0x00 |
| SplinePoint GetPoint(int connectionIndex, bool swapTangents) | Public | | 0x4C |
| void SetPoint(int connectionIndex, const SplinePoint& worldPoint, bool swappedTangents) | Public | | 0x4C |
| void OnDestroy() | Private | | 0x00 |
| void ClearConnections() | Public | | 0x00 |
| void UpdateConnectedComputers(SplineComputer excludeComputer) | Public | | 0x08 |
| void UpdatePoint(SplineComputer computer, int pointIndex, const SplinePoint& point, bool updatePosition) | Public | | 0x4C |
| void UpdatePoints() | Public | | 0x00 |
| void RemoveInvalidConnections() | 1 flags | | 0x00 |
| void AddConnection(SplineComputer computer, int pointIndex) | Public+2 flags | | 0x08 |
| SplinePoint PointToLocal(const SplinePoint& worldPoint) | 1 flags | | 0x4C |
| SplinePoint PointToWorld(const SplinePoint& localPoint) | 1 flags | | 0x4C |
| void RemoveConnection(SplineComputer computer, int pointIndex) | Public+2 flags | | 0x08 |
| void RemoveConnection(int index) | Private | | 0x04 |
| bool HasConnection(SplineComputer computer, int pointIndex) | Public+2 flags | | 0x08 |
| Connection[] GetConnections() | Public | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |