Zdexby TheHolyOneZ
42,628 classes
Class

CrimsonSloshMechanics

: MonoBehaviour : Behaviour : Component : Object : Object
CrimsonSloshMechanics, Assembly-CSharp 0x0038 (56 B) inherited 0x0018 Assembly-CSharp.dll
implements RoomMechanics
0x00x0038

Members 7

OffsetSizeNameTypeFlagsDefault
0x08stalactiteHitSoundAudioClipPublicStatic—
0x08damageMultiplierBuffBuffPublicStatic—
0x04StalactiteRespawnTimefloatPublic—
0x04nextStalactiteRespawnTimefloatPrivate—
0x08StalactiteSpawnsList<EntitySpawn>Public—
0x08RoomCaveRoomPublic—
0x08bossStalactitesList<BossStalactite>Private—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 13

SignatureFlagsNativeParams
void MechanicAwake(EventRoom eventRoom)PublicFinal+2 flags0x08
void StalactiteSpawner_OnEntitiesSpawned(List<UnityEngine.GameObject> objs)Private0x08
void MechanicStart(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicUpdate(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicTriggered(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicTriggerUpdate(EventRoom eventRoom)PublicFinal+2 flags0x08
void MechanicEnd(EventRoom eventRoom)PublicFinal+2 flags0x08
void HitByStalactite(Boss crimsonSlosh)PublicStatic0x08
void RPCEnableStalactite(BossStalactite disabled)Public0x08
void EnableStalactite(int index)Public0x04
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00
void <MechanicAwake>b__7_0(EntitySpawn x)Private0x08