0x00x0068
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | numberOfItems | int | PrivateStatic+1 flags | 35 |
| — | 0x04 | startIndex | int | PrivateStatic+1 flags | 4 |
| — | 0x04 | stopIndex | int | PrivateStatic+1 flags | 29 |
| 0x04 | LookAtItemDelay | float | Public | — | |
| 0x04 | ScrollSpeed | float | Public | — | |
| 0x08 | ItemPrefab | CaseGambaItem | Public | — | |
| 0x08 | ItemParent | Transform | Public | — | |
| 0x08 | FocusPoint | Transform | Public | — | |
| 0x08 | MyGroup | FadeGroup | Public | — | |
| 0x08 | OnItemChosen | Action<System.Object> | Private | — | |
| 0x08 | SpawnedItems | List<CaseGambaItem> | Public | — | |
| 0x01 | Rolling | bool | Public | — | |
| 0x0051 | 0x07 | padding / unreflected | |||
| 0x08 | stopOn | CaseGambaItem | Private | — | |
| 0x04 | lookingAtItem | float | Private | — | |
| 0x04 | totalDist | float | Private | — | |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| void add_OnItemChosen(Action<System.Object> value) | Public+1 flags | 0x08 | |
| void remove_OnItemChosen(Action<System.Object> value) | Public+1 flags | 0x08 | |
| void Awake() | Private | 0x00 | |
| void Start() | Private | 0x00 | |
| void Update() | Private | 0x00 | |
| CaseGambaItem GetSelectedItem() | Public | 0x08 | |
| void Gamble(Action<System.Object> onItemChosen, const GambaItemParams[]& possibleValues) | Public | 0x08 | |
| void ChoseItem(GambaItemParams itemParams) | Public | 0x08 | |
| void ClearGamba() | Private | 0x00 | |
| void OnFadeEnd(FadeGroup group) | Private | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void <Awake>b__17_0(DontDestroy x) | Private | 0x08 |