Zdexby TheHolyOneZ
42,628 classes
BossSpawn, Assembly-CSharp 0x00C8 (200 B) inherited 0x00C0 Assembly-CSharp.dll
0x00x00C8

Members 1

OffsetSizeNameTypeFlagsDefault
0x04bossBossNamePublic—
0x00C40x04unreflected bytes to end of BossSpawn
Inherited from EntitySpawn 33
OffsetSizeNameTypeFlagsDefault
0x08SpawnerIdstringPublic—
0x08rollRandomObjectRollRandomObjectPublic—
0x01itemSetChestLootboolPublic—
0x00290x07padding / unreflected
0x08chestLootParamsChestLootParamsPublic—
0x01isMobSpawnboolPublic—
0x00390x03padding / unreflected
0x04MaxMobSpawnAreafloatPublic—
0x01tableCanBeModifiedboolPublic—
0x01useMobSpawnAmountboolPublic—
0x00420x02padding / unreflected
0x04entitySpawnAmountfloatPublic—
0x01spawnAmountPlayerScalingboolPublic—
0x00490x03padding / unreflected
0x04SpawnAmountPerPlayerfloatPublic—
0x01spawnAmountFloorScalingboolPublic—
0x00510x03padding / unreflected
0x04SpawnAmountPerFloorfloatPublic—
0x01SetRigidbodyKinematicOnSpawnboolPublic—
0x01SpawnOnGenerationCompleteboolPublic—
0x01disableOnSpawnboolPublic—
0x01useChildrenForNavGenboolPublic—
0x01DisableSpawnedOnDisabledboolPublic—
0x005D0x03padding / unreflected
0x04MobSpawnAreaMaskLayerMaskPublic—
0x01canSpawnboolPublic—
0x01startedSpawningboolPublic—
0x00660x02padding / unreflected
0x08entitiesSpawnedList<UnityEngine.GameObject>Public—
0x08recentEntitiesSpawnedList<UnityEngine.GameObject>Public—
0x01finishedSpawningboolPublic—
0x01spawnedNothingboolPublic—
0x007A0x06padding / unreflected
0x08parentEventRoomEventRoomPublic+1 flags—
0x08parentCaveRoomCaveRoomPublic+1 flags—
0x08SpawnConditionsList<System.Func<EntitySpawnPublic—
0x08OnPreSpawnAction<EntitySpawn>Private—
0x08OnBeginSpawningAction<EntitySpawn>Private—
0x08OnEntitiesSpawnedAction<System.Collections.Generic.List<UnityEngine.GameObject>>Private—
0x08OnEntitiesSpawnedMeAction<System.Collections.Generic.List<UnityEngine.GameObject>Private—
0x01calledRemoveboolPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 3

SignatureFlagsNativeParams
void Awake()Public0x00
void SetBossEventRoom(List<UnityEngine.GameObject> bosses)Private0x08
void .ctor()Public+1 flags0x00