Zdexby TheHolyOneZ
2,993 structs
Struct

FProjectileState

/Script/FSD.ProjectileState 0x0028 (40 B) align 8 /Script/FSD
0x00x0028

Members 7

OffsetSizeNameTypeFlags
—0x0CVelocityFVector_NetQuantize3 flags
0x0CLocationFVector_NetQuantize3 flags
0x08HomingTargetComponentUSceneComponent*7 flags
0x01IsSimulating : 1bit 0bool3 flags
0x01IsBouncy : 1bit 1bool3 flags
0x01IsHoming : 1bit 2bool3 flags
0x01IsPenetrating : 1bit 3bool3 flags
0x00210x07unreflected bytes to end of FProjectileState

Used by 1

types with a member, parameter or interface of this type