Zdexby TheHolyOneZ
6,272 classes
Class

UMaterialInterface

: UObject
/Script/Engine.MaterialInterface 0x0088 (136 B) align 8 inherited 0x0028 vtable /Script/Engine
0x00x0088

Members 4

OffsetSizeNameTypeFlagsDefault
0x00280x10padding / unreflected
0x08SubsurfaceProfileUSubsurfaceProfile*8 flagsnullptr
0x00400x10padding / unreflected
0x10LightmassSettingsFLightmassMaterialInterfaceSettingsProtected+3 flags{EmissiveBoost=1, DiffuseBoost=1, ExportResolutionScale=1, …
0x10TextureStreamingDataTArray<TArray<void>>Protected+2 flags[]
0x10AssetUserDataTArray<void>Protected+6 flags[]
0x00800x08unreflected bytes to end of UMaterialInterface

Functions 6

SignatureFlagsNativeParams
void SetForceMipLevelsToBeResident(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float ForceDuration, int32 CinematicTextureGroups, bool bFastResponse)NativePublic0x0D
UPhysicalMaterialMask* GetPhysicalMaterialMask()NativePublic0x08
UPhysicalMaterial* GetPhysicalMaterialFromMap(int32 Index)NativePublic0x10
UPhysicalMaterial* GetPhysicalMaterial()NativePublic0x08
FMaterialParameterInfo GetParameterInfo(uint8 Association, const FName& ParameterName, UMaterialFunctionInterface* LayerFunction)FinalNative+1 flags0x28
UMaterial* GetBaseMaterial()FinalNative+1 flags0x08

Subclasses 2

Used by 79

types with a member, parameter or interface of this type
AActorUAnimNotify_EndOverrideCutSceneMaterialUBorderUCanvasUCompositionGraphCaptureProtocolAControlRigControlActorADecalActorUDecalComponentAEmitterUEndBorderUEndCircleAEndCrashBoxMiniGameSkeletalMeshBaseBoxActorUEndImageUEndMaterialPackUEndMenuAPIFEndNormalizedCoordinateAnimationParameterUEndPieImageUEndPolygonUEndSceneAPIUEndTiledImageUExistingMeshMaterialPropertiesUGameplayStaticsUHierarchicalLODSetupFHLODISMComponentDescAHUDUImageUKismetMaterialLibraryUKismetProceduralMeshLibraryUKismetRenderingLibraryULandscapeComponentFLandscapeComponentMaterialOverrideFLandscapeEditToolRenderDataALandscapeProxyFLandscapeProxyMaterialOverrideALightULightComponentULineSetComponentALODActorUMaterialBillboardComponentUMaterialInstanceUMaterialInstanceDynamicFMaterialSpriteElementUMeshInspectorToolUMeshOpPreviewWithBackgroundComputeFNamedEmitterMaterialUNewMeshMaterialPropertiesUNiagaraComponentFNiagaraMeshMaterialOverrideUNiagaraRibbonRendererPropertiesUNiagaraSpriteRendererPropertiesUOceanComponentUPaperFlipbookUPaperFlipbookComponentUPaperSpriteUPaperSpriteComponentUPaperTileMapUPaperTileMapComponentUParticleModuleRequiredFParticleSysParamUParticleSystemComponentUPhysicsInspectorToolAPlayerControllerUPointSetComponentUPolygonSelectionMechanicUPreviewGeometryUPrimitiveComponentFRenderableTriangleURetainerBoxUSetCollisionGeometryToolFSkeletalMaterialASkeletalMeshActorUSlateVectorArtDataFStaticMaterialUStaticMeshUTextRenderComponentUUVLayoutPreviewUVolumetricCloudComponentUWidgetBlueprintLibraryUWidgetComponent