Class
UParticleSystemComponent
: UFXSystemComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x0890
Members 33
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Template | UParticleSystem* | 8 flags | nullptr | |
| 0x10 | EmitterMaterials | TArray<TArray<bool>> | Transient+3 flags | [] | |
| 0x10 | SkelMeshComponents | TArray<bool> | Transient+5 flags | [] | |
| 0x0650 | 0x01 | padding / unreflected | |||
| 0x01 | bResetOnDetach : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUpdateOnDedicatedServer : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bAllowRecycling : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bAutoManageAttachment : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bAutoAttachWeldSimulatedBodies : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bWarmingUp : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOverrideLODMethod : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bSkipUpdateDynamicDataDuringTick : 1bit 3 | bool | 3 flags | false | |
| 0x0653 | 0x0A | padding / unreflected | |||
| 0x01 | LODMethod | uint8 | 7 flags | 0 | |
| 0x01 | RequiredSignificance | EParticleSignificanceLevel | 5 flags | Low | |
| 0x065F | 0x01 | padding / unreflected | |||
| 0x10 | InstanceParameters | TArray<FMulticastScriptDelegate> | 4 flags | [] | |
| 0x10 | OnParticleSpawn | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnParticleBurst | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnParticleDeath | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnParticleCollide | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bOldPositionValid | bool | 5 flags | false | |
| 0x06B1 | 0x03 | padding / unreflected | |||
| 0x0C | OldPosition | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x0C | PartSysVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x04 | WarmupTime | float | 5 flags | 0 | |
| 0x04 | WarmupTickRate | float | 5 flags | 0 | |
| 0x06D4 | 0x04 | padding / unreflected | |||
| 0x04 | SecondsBeforeInactive | float | 7 flags | 1 | |
| 0x06DC | 0x04 | padding / unreflected | |||
| 0x04 | MaxTimeBeforeForceUpdateTransform | float | 5 flags | 5 | |
| 0x06E4 | 0x1C | padding / unreflected | |||
| 0x10 | ReplayClips | TArray<float> | 2 flags | [] | |
| 0x0710 | 0x08 | padding / unreflected | |||
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x071C | 0x54 | padding / unreflected | |||
| 0x08 | AutoAttachParent | TWeakObjectPtr<USceneComponent> | 12 flags | <0xffffffff> | |
| 0x08 | AutoAttachSocketName | FName | 7 flags | None | |
| 0x01 | AutoAttachLocationRule | EAttachmentRule | 7 flags | KeepRelative | |
| 0x01 | AutoAttachRotationRule | EAttachmentRule | 7 flags | KeepRelative | |
| 0x01 | AutoAttachScaleRule | EAttachmentRule | 7 flags | KeepRelative | |
| 0x0783 | 0x2D | padding / unreflected | |||
| 0x10 | OnSystemFinished | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x07C0 | 0xD0 | unreflected bytes to end of UParticleSystemComponent | |||
Inherited from UFXSystemComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | m_EndEmitterMaterialMap | TMap<uint64, UMaterialInstanceDynamic*> | Transient+1 flags | <TMap> | |
| 0x02 | m_VfxCategory | EEndEffectCategory | 6 flags | Max |
Inherited from UPrimitiveComponent 97
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | MassiveEnvironmentImportSettings | FMassiveEnvironmentImportSettings | 3 flags | {bUseForMassiveEnvironment=false, bUseAsSimpleInstance=fals… | |
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | uint8 | 5 flags | 0 | |
| 0x01 | ViewOwnerDepthPriorityGroup | uint8 | 5 flags | 0 | |
| 0x01 | IndirectLightingCacheQuality | uint8 | 9 flags | 1 | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | bUseMaxLODAsImposter : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bBatchImpostersAsInstances : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bMultiBodyOverlap : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bHasMotionBlurVelocityMeshes : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bOwnerNoSee : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bForceMipStreaming : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 3 | bool | 3 flags | false | |
| 0x01 | CastShadow : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 1 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bNeedPhysXName : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 3 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 4 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bIsEnvironmentLightModulationEnabled : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsDirectionalLightModulationEnabled : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bHasCustomNavigableGeometry | uint8 | 5 flags | 0 | |
| 0x0229 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | uint8 | 7 flags | 1 | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x01 | bUseTranslucencySortOffset | bool | 9 flags | false | |
| 0x022E | 0x02 | padding / unreflected | |||
| 0x04 | TranslucencySortOffset | int32 | 9 flags | 0 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 3 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x0258 | 0x08 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x10 | RuntimeVirtualTextures | TArray<int8> | 4 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 8 flags | Exclusive | |
| 0x027C | 0x04 | padding / unreflected | |||
| 0x04 | LpvBiasMultiplier | float | 9 flags | 1 | |
| 0x0284 | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0290 | 0x10 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<TArray<FBodyInstance>> | Transient+3 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<FBodyInstance> | Transient+5 flags | [] | |
| 0x02C0 | 0x10 | padding / unreflected | |||
| 0x170 | BodyInstance | FBodyInstance | 4 flags | {ObjectType=0, CollisionEnabled=3, SleepFamily=Normal, DOFM… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0445 | 0x01 | padding / unreflected | |||
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x044E | 0x1A | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 8 flags | nullptr | |
Inherited from USceneComponent 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | <0xffffffff> | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<TArray<FVector>> | NetTransient+5 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<FVector> | Transient+4 flags | [] | |
| 0x00F0 | 0x2C | padding / unreflected | |||
| 0x0C | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeScale3D | FVector | NetRepNotify+9 flags | {X=1, Y=1, Z=1} | |
| 0x0C | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 4 | bool | 6 flags | false | |
| 0x014E | 0x01 | padding / unreflected | |||
| 0x01 | Mobility | uint8 | 8 flags | 2 | |
| 0x01 | DetailMode | uint8 | 9 flags | 0 | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x0089 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 2 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 5 | bool | Protected+9 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 7 | bool | 6 flags | false | |
| 0x008B | 0x02 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | UCSModifiedProperties | TArray<void> | 2 flags | [] | |
Functions 24
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetTrailSourceData(const FName& InFirstSocketName, const FName& InSecondSocketName, uint8 InWidthMode, float InWidth) | FinalNative+1 flags | 0x18 | |
| void SetTemplate(UParticleSystem* NewTemplate) | FinalNative+1 flags | 0x08 | |
| void SetMaterialParameter(const FName& ParameterName, UMaterialInterface* Param) | FinalNative+1 flags | 0x10 | |
| void SetBeamTargetTangent(int32 EmitterIndex, const FVector& NewTangentPoint, int32 TargetIndex) | NativePublic | 0x14 | |
| void SetBeamTargetStrength(int32 EmitterIndex, float NewTargetStrength, int32 TargetIndex) | NativePublic | 0x0C | |
| void SetBeamTargetPoint(int32 EmitterIndex, const FVector& NewTargetPoint, int32 TargetIndex) | NativePublic | 0x14 | |
| void SetBeamSourceTangent(int32 EmitterIndex, const FVector& NewTangentPoint, int32 SourceIndex) | NativePublic | 0x14 | |
| void SetBeamSourceStrength(int32 EmitterIndex, float NewSourceStrength, int32 SourceIndex) | NativePublic | 0x0C | |
| void SetBeamSourcePoint(int32 EmitterIndex, const FVector& NewSourcePoint, int32 SourceIndex) | NativePublic | 0x14 | |
| void SetBeamEndPoint(int32 EmitterIndex, const FVector& NewEndPoint) | NativePublic | 0x10 | |
| void SetAutoAttachParams(USceneComponent* Parent, const FName& SocketName, uint8 LocationType) | FinalNative+1 flags | 0x11 | |
| int32 GetNumActiveParticles() | FinalNative+1 flags | 0x04 | |
| UMaterialInterface* GetNamedMaterial(const FName& InName) | NativePublic | 0x10 | |
| bool GetBeamTargetTangent(int32 EmitterIndex, int32 TargetIndex, const FVector& OutTangentPoint) | NativePublic | 0x15 | |
| bool GetBeamTargetStrength(int32 EmitterIndex, int32 TargetIndex, const float& OutTargetStrength) | NativePublic | 0x0D | |
| bool GetBeamTargetPoint(int32 EmitterIndex, int32 TargetIndex, const FVector& OutTargetPoint) | NativePublic | 0x15 | |
| bool GetBeamSourceTangent(int32 EmitterIndex, int32 SourceIndex, const FVector& OutTangentPoint) | NativePublic | 0x15 | |
| bool GetBeamSourceStrength(int32 EmitterIndex, int32 SourceIndex, const float& OutSourceStrength) | NativePublic | 0x0D | |
| bool GetBeamSourcePoint(int32 EmitterIndex, int32 SourceIndex, const FVector& OutSourcePoint) | NativePublic | 0x15 | |
| bool GetBeamEndPoint(int32 EmitterIndex, const FVector& OutEndPoint) | NativePublic | 0x11 | |
| void GenerateParticleEvent(const FName& InEventName, float InEmitterTime, const FVector& InLocation, const FVector& InDirection, const FVector& InVelocity) | FinalNative+1 flags | 0x30 | |
| void EndTrails() | FinalNative+1 flags | 0x00 | |
| UMaterialInstanceDynamic* CreateNamedDynamicMaterialInstance(const FName& InName, UMaterialInterface* SourceMaterial) | NativePublic | 0x18 | |
| void BeginTrails(const FName& InFirstSocketName, const FName& InSecondSocketName, uint8 InWidthMode, float InWidth) | FinalNative+1 flags | 0x18 |