Class UAnimationAsset : UMemoryMappedAsset : UObject Path C++ Link /Script/Engine.AnimationAsset 0x00A8 (168 B) align 8 inherited 0x0048 vtable 0x55e6b40 /Script/Engine implements IInterface_AssetUserData, IInterface_PreviewMeshProvider 0x00x00A8 Members 4 Show inherited members OffsetSizeNameTypeFlagsDefault0x00480x10padding / unreflected0x00580x08SkeletonUSkeleton*8 flagsnullptr0x00600x20padding / unreflected0x00800x10MetaDataTArray<TArray<UObject*>>5 flags[]0x00900x10AssetUserDataTArray<UObject*>Protected+6 flags[]0x00A00x08IncludedPackageUObject*Transient+5 flagsnullptr Functions 0 SignatureFlagsNativeParamsNo reflected functions. Subclasses 3 UAnimSequenceBaseUBlendSpaceBaseUPoseAsset Used by 11types with a member, parameter or interface of this type FAnimParentNodeAssetOverrideUAnimSingleNodeInstanceFAnimTickRecordFAssetMappingUBTTask_PlayAnimationUEndAnimSetFEndCharacterLocomotionAssetCacheFEndMobAnimParamAEndWireReelActorFSingleAnimationPlayDataUSkeletalMeshComponent // /Script/Engine.AnimationAsset // size 0x00A8 (168), inherited 0x0048, align 8 class UAnimationAsset : public UMemoryMappedAsset { public: uint8 pad_0[0x10]; // 0x0048(0x10) USkeleton* Skeleton; // 0x0058(0x08) Edit ZeroConstructor EditConst IsPlainOldData NoDestructor AssetRegistrySearchable HasGetValueTypeHash NativeAccessSpecifierPrivate = nullptr uint8 pad_1[0x20]; // 0x0060(0x20) TArray<TArray<UObject*>> MetaData; // 0x0080(0x10) Edit ExportObject ZeroConstructor ContainsInstancedReference NativeAccessSpecifierPrivate = [] TArray<UObject*> AssetUserData; // 0x0090(0x10) Edit ExportObject ZeroConstructor ContainsInstancedReference AdvancedDisplay Protected NativeAccessSpecifierProtected = [] UObject* IncludedPackage; // 0x00A0(0x08) ZeroConstructor Transient IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic = nullptr };