| void UpdateWidgetTest() | FinalNative+2 flags | | 0x00 |
| bool SituationNameExists(const FString& TextId) | FinalNative+2 flags | | 0x11 |
| void ShowTalkLogs(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void ShowSubtitle(UObject* WorldContextObject, const FString& TextId, bool bWaitKey, bool bArrowHidden, bool bInForce) | FinalNative+2 flags | | 0x1B |
| void ShowSkippingIcon(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void ShowPhotoSpotNotice() | FinalNative+2 flags | | 0x00 |
| void ShowMovie(UObject* WorldContextObject, UMaterialInterface* Material) | FinalNative+2 flags | | 0x10 |
| UUserWidget* ShowMessageWindow(UObject* WorldContextObject, const FString& TextId, const TArray<EEndMenuMessageWindowFlags>& OptionTextIds, const EEndMenuMessageWindowFlags& Flags) | FinalNative+2 flags | | 0x38 |
| void ShowMessageLogs(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void ShowLocationName(UObject* WorldContextObject, const FString& TextId, const FString& EnTextId) | FinalNative+2 flags | | 0x28 |
| void ShowLoadingScreenForChocoboFastTravel(UObject* WorldContextObject, const FString& ChocoboText, const FName& LocationId) | FinalNative+2 flags | | 0x20 |
| void ShowLoadingScreen(UObject* WorldContextObject, const FName& LocationId, bool ShowLocationTip) | FinalNative+2 flags | | 0x11 |
| void ShowLoadingIcon(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| UUserWidget* ShowFieldTargetIcon(UObject* WorldContextObject, const FVector& WorldPosition, const EEndMenuFieldTargetState& State, const EEndMenuFieldTargetIconType& aType, const FName& InName) | FinalNative+2 flags | | 0x28 |
| void ShowFieldPane(const EEndMenuFieldPaneType& Type) | FinalNative+2 flags | | 0x01 |
| void ShowDebugListBox(UObject* WorldContextObject, const TArray<float>& InStringArray, float InWidth, float InHeight, bool InSingleNodeAutoClick, const FString& OutString, const FLatentActionInfo& LatentInfo) | FinalNative+2 flags | | 0x50 |
| void ShowChapterName(UObject* WorldContextObject, const FString& TextId, const FString& EnTextId, float LoopTime) | FinalNative+2 flags | | 0x2C |
| UUserWidget* ShowBattleTargetIcon(UObject* WorldContextObject, const FVector& WorldPosition, const EEndMenuBattleTargetState& State) | FinalNative+2 flags | | 0x20 |
| UUserWidget* ShowBattlePlayerStatusWindow() | FinalNative+2 flags | | 0x08 |
| UUserWidget* ShowBattleEnemyStatusWindow() | FinalNative+2 flags | | 0x08 |
| void ShowBattleEnemyOutsideWindow() | FinalNative+2 flags | | 0x00 |
| void ShowAreaName(UObject* WorldContextObject, const FString& TextId) | FinalNative+2 flags | | 0x18 |
| void SetVirtualAcceptRight(bool bRight) | FinalNative+2 flags | | 0x01 |
| void SetNavimapInBattle(bool bInInBattle) | FinalNative+2 flags | | 0x01 |
| void SetFocusToWidget(UWidget* InWidget) | FinalNative+2 flags | | 0x08 |
| void SetFocusBrushBySlateColor(const FSlateColor& InColor) | FinalNative+2 flags | | 0x28 |
| void SetFieldTargetIconRangeText(UUserWidget* Icon, int32 aRange) | FinalNative+2 flags | | 0x0C |
| void SetFieldTargetIconRange(UUserWidget* Icon, float aRange) | FinalNative+2 flags | | 0x0C |
| void SetFieldTargetIconPosition(UUserWidget* Icon, const FVector& WorldPosition) | FinalNative+2 flags | | 0x14 |
| void SetFieldTargetIconHoldGauge(UUserWidget* Icon, float aGauge) | FinalNative+2 flags | | 0x0C |
| void SetFadeFilterVisibility(const FName& Name, bool bVisible) | FinalNative+2 flags | | 0x09 |
| bool SetBattleTargetIconPosition(UUserWidget* Icon, const FVector& WorldPosition) | FinalNative+2 flags | | 0x15 |
| void SetBattleTargetIconActor(UUserWidget* Icon, AActor* Actor) | FinalNative+2 flags | | 0x10 |
| void SetBattleEnemyStatusWindowPosition(UUserWidget* Icon, const FVector& WorldPosition) | FinalNative+2 flags | | 0x14 |
| void RemoveFadeFilter(const FName& Name, int32 removeDelayFrame) | FinalNative+2 flags | | 0x0C |
| void RefreshStatusWindow() | FinalNative+2 flags | | 0x00 |
| bool NeedMagnifyFont() | FinalNative+2 flags | | 0x01 |
| bool Need4KFont() | FinalNative+2 flags | | 0x01 |
| TSoftClassPtr<UObject> MakeSoftClassPtr(const FString& inString) | FinalNative+2 flags | | 0x38 |
| bool LocationNameExists(const FString& TextId) | FinalNative+2 flags | | 0x11 |
| bool Key_IsVirtualBack(FKey& Key) | FinalNative+2 flags | | 0x19 |
| bool Key_IsVirtualAccept(FKey& Key) | FinalNative+2 flags | | 0x19 |
| bool IsSubtitleClosed(const FString& TextId) | FinalNative+2 flags | | 0x11 |
| bool IsMessageWindowClosed(UUserWidget* Widget) | FinalNative+2 flags | | 0x09 |
| bool IsJoinLeftUpdate() | FinalNative+2 flags | | 0x01 |
| bool IsFadeFilterDuringAnimation(const FName& Name) | FinalNative+2 flags | | 0x09 |
| bool IsFadeFilter(const FName& Name) | FinalNative+2 flags | | 0x09 |
| bool IsBattleTargetIconActor(AActor* Actor) | FinalNative+1 flags | | 0x09 |
| void HideTalkLogs() | FinalNative+2 flags | | 0x00 |
| void HideSubtitle(const FString& TextId) | FinalNative+2 flags | | 0x10 |
| void HideSkippingIcon() | FinalNative+2 flags | | 0x00 |
| void HidePhotoSpotNotice() | FinalNative+2 flags | | 0x00 |
| void HideMovie() | FinalNative+2 flags | | 0x00 |
| void HideMessageWindow(UUserWidget* Widget) | FinalNative+2 flags | | 0x08 |
| void HideMessageLogs() | FinalNative+2 flags | | 0x00 |
| void HideLoadingScreen() | FinalNative+2 flags | | 0x00 |
| void HideLoadingIcon() | FinalNative+2 flags | | 0x00 |
| void HideFieldTargetIcon(UUserWidget* Icon) | FinalNative+2 flags | | 0x08 |
| void HideFieldPane(const EEndMenuFieldPaneType& Type, bool bCommandReset) | FinalNative+2 flags | | 0x02 |
| void HideFieldAction() | FinalNative+2 flags | | 0x00 |
| void HideBattleTargetIcon(UUserWidget* Icon) | FinalNative+2 flags | | 0x08 |
| void HideBattlePlayerStatusWindow() | FinalNative+2 flags | | 0x00 |
| void HideBattleEnemyStatusWindow() | FinalNative+2 flags | | 0x00 |
| void HideBattleEnemyOutsideWindow() | FinalNative+2 flags | | 0x00 |
| bool HasFadeFiltersDuringAnimation() | FinalNative+2 flags | | 0x01 |
| bool HasFadeFilters() | FinalNative+2 flags | | 0x01 |
| void GetWidgetAnimations(UWidget* InWidget, const TArray<void>& OutNames) | FinalNative+2 flags | | 0x18 |
| UWidgetAnimation* GetWidgetAnimationByName(UWidget* InWidget, const FName& InName) | FinalNative+2 flags | | 0x18 |
| FString GetString(const FString& TextId) | FinalNative+2 flags | | 0x20 |
| int32 GetMessageWindowSelectedIndex(UUserWidget* Widget) | FinalNative+2 flags | | 0x0C |
| FString GetLocationNameTextID(const FName& LocationId) | FinalNative+2 flags | | 0x18 |
| EEndMenuIconKind GetItemMessageLogIconKind(const FName& ItemId) | FinalNative+2 flags | | 0x09 |
| EEndMenuFieldTargetState GetFieldTargetIconState(UUserWidget* Icon) | FinalNative+2 flags | | 0x09 |
| bool GetFadeFilterVisibility(const FName& Name) | FinalNative+2 flags | | 0x09 |
| void GetFadeFilterNames(const TArray<void>& OutNames) | FinalNative+2 flags | | 0x10 |
| FLinearColor GetFadeFilterCurrentColor(const FName& Name) | FinalNative+2 flags | | 0x18 |
| EEndMenuBattleTargetState GetBattleTargetIconState(UUserWidget* Icon) | FinalNative+2 flags | | 0x09 |
| FString GetBattleSimulatorVersionString() | FinalNative+2 flags | | 0x10 |
| UUserWidget* CreateWidgetFromPack(UObject* WorldContextObject, const FName& LevelName, const FName& ResourceName) | FinalNative+2 flags | | 0x20 |
| void ClearTalkLogs() | FinalNative+2 flags | | 0x00 |
| void ClearMessageWindows() | FinalNative+2 flags | | 0x00 |
| void ClearLocationTitles() | FinalNative+2 flags | | 0x00 |
| void ClearFadeFilters() | FinalNative+2 flags | | 0x00 |
| bool ChapterNameExists(const FString& TextId) | FinalNative+2 flags | | 0x11 |
| void ChangeFieldTargetIconState(UUserWidget* Icon, const EEndMenuFieldTargetState& State) | FinalNative+2 flags | | 0x09 |
| void ChangeFieldTargetIconButton(UUserWidget* Icon, const EEndMenuFieldTargetIconType& aButtonType) | FinalNative+2 flags | | 0x09 |
| void ChangeFadeFilter(const FName& Name, const FLinearColor& ToColor, float FadeTime, bool bAutoDestroy, bool bPauseable) | FinalNative+2 flags | | 0x1E |
| void ChangeBattleTargetIconState(UUserWidget* Icon, const EEndMenuBattleTargetState& State) | FinalNative+2 flags | | 0x09 |
| void BPShowVisionIcon(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPShowUIFilterWindow(UObject* WorldContextObject, const EEndMenuUIFilterType& aFilterType) | FinalNative+2 flags | | 0x09 |
| void BPShowTalkSelect(UObject* WorldContextObject, const EEndMenuTalkSelectWindowType& aWindowType) | FinalNative+2 flags | | 0x09 |
| void BPShowNavimap(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPShowGameOver(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPShowFieldStaminaIcon(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPShowFieldInputGuidelineWindow(UObject* WorldContextObject, const EEndMenuInputGuidelineType& aType) | FinalNative+2 flags | | 0x09 |
| void BPShowFieldAction(const FString& aActionTextId) | FinalNative+2 flags | | 0x10 |
| void BPShowEventProgress(UObject* WorldContextObject, const FString& aShowText) | FinalNative+2 flags | | 0x18 |
| void BPShowDataAccessIcon(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPShowCountdown(UObject* WorldContextObject, float SetTime) | FinalNative+2 flags | | 0x0C |
| void BPShowCharacterReJoin(UObject* WorldContextObject, bool bIsLeftOut) | FinalNative+2 flags | | 0x09 |
| void BPShowCharacterJoin(UObject* WorldContextObject, const EPlayerType& PlayerType, bool bIsIn) | FinalNative+2 flags | | 0x0A |
| void BPShowCaution(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPShowBossStatus(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPShowBattleTutorialWindow(UObject* WorldContextObject, const FName& aKey) | FinalNative+2 flags | | 0x10 |
| UUserWidget* BPShowBattleLockonMarkerIcon(UObject* WorldContextObject, const FVector& WorldPosition, const EEndMenuLockonMarkerType& aType) | FinalNative+2 flags | | 0x20 |
| void BPShowBattleEscape(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| void BPSetFieldStaminaSpeed(float aSpeedQt) | FinalNative+2 flags | | 0x04 |
| void BPSetFieldStaminaGauge(float aGaugeQt) | FinalNative+2 flags | | 0x04 |
| void BPSetCountdownTime(float SetTime) | FinalNative+2 flags | | 0x04 |
| void BPSetCautionQuantity(float aQT) | FinalNative+2 flags | | 0x04 |
| void BPSetBossHPGauge(float aHP) | FinalNative+2 flags | | 0x04 |
| void BPSetBossDamageLidHP(float aHP) | FinalNative+2 flags | | 0x04 |
| void BPHideVisionIcon() | FinalNative+2 flags | | 0x00 |
| void BPHideUIFilterWindow(const EEndMenuUIFilterType& aFilterType) | FinalNative+2 flags | | 0x01 |
| void BPHideTalkSelect() | FinalNative+2 flags | | 0x00 |
| void BPHideNavimap() | FinalNative+2 flags | | 0x00 |
| void BPHideGameOver() | FinalNative+2 flags | | 0x00 |
| void BPHideFieldStaminaIcon() | FinalNative+2 flags | | 0x00 |
| void BPHideFieldInputGuidelineWindow() | FinalNative+2 flags | | 0x00 |
| void BPHideEventProgress(bool aAnimation) | FinalNative+2 flags | | 0x01 |
| void BPHideDataAccessIcon() | FinalNative+2 flags | | 0x00 |
| void BPHideCountdown(bool aHideFailed) | FinalNative+2 flags | | 0x01 |
| void BPHideCharacterReJoin() | FinalNative+2 flags | | 0x00 |
| void BPHideCharacterJoin() | FinalNative+2 flags | | 0x00 |
| void BPHideCaution(bool aInBattle) | FinalNative+2 flags | | 0x01 |
| void BPHideBossStatus() | FinalNative+2 flags | | 0x00 |
| void BPHideBattleTutorialWindow(const FName& aKey) | FinalNative+2 flags | | 0x08 |
| void BPHideBattleEscape(bool aInBattle) | FinalNative+2 flags | | 0x01 |
| bool AreaNameExists(const FString& TextId) | FinalNative+2 flags | | 0x11 |
| void AddTalkLogByTextId(const FString& TextId, float WaitSeconds) | FinalNative+2 flags | | 0x14 |
| void AddMessageLog_AnyThread(const EEndMenuIconKind& Icon, const FString& Message, const EEndMenuLogEffectKind& Effect, const EEndMenuLogColorKind& Color, const EEndMenuLogOptionFlags& Option) | FinalNative+2 flags | | 0x1B |
| void AddFadeFilter(UObject* WorldContextObject, const FName& Name, int32 ZOrder, const FLinearColor& FromColor, const FLinearColor& ToColor, float FadeTime, bool bAutoDestroy, bool bPauseable) | FinalNative+2 flags | | 0x3A |