Zdexby TheHolyOneZ
5,221 classes
Class

URoNAnimInstance_PlayerTP

: UReadyOrNotAnimInstance : UAnimInstance : UObject
/Script/ReadyOrNot.RoNAnimInstance_PlayerTP 0x1200 (4,608 B) align 16 inherited 0x05A0 vtable /Script/ReadyOrNot
0x00x1200

Members 139

OffsetSizeNameTypeFlagsDefault
0x700ProxyFReadyOrNotAnimInstanceProxyTPTransient+3 flags{}
0x08LastAnimWeaponDataUReadyOrNotWeaponAnimData*5 flagsnullptr
0x08EditorWeaponAnimDataUReadyOrNotWeaponAnimData*7 flagsnullptr
0x01bAllowTurnInPlacebool6 flagsfalse
0x01bIsTurnInPlaceStateRelevantbool6 flagsfalse
0x0CB20x02padding / unreflected
0x04YawOffsetLimitfloat7 flags145
0x04TurnInPlaceSpeedMultiplierfloat7 flags1.5
0x0CBC0x04padding / unreflected
0x18TurnInPlaceAnimSetFAnimTurnInPlaceAnimSet3 flags{TurnTransitions=[], TurnDeadZoneAngle=0}
0x60TurnInPlaceStateFAnimTurnInPlaceState4 flags{ActiveTurnAnim=nullptr, TurnRecoveryAnim=nullptr, RootYawO…
0x18StandRifAnimSetFAnimTurnInPlaceAnimSet3 flags{TurnTransitions=[], TurnDeadZoneAngle=0}
0x18CrouchRifAnimSetFAnimTurnInPlaceAnimSet3 flags{TurnTransitions=[], TurnDeadZoneAngle=0}
0x01bWeaponDownbool8 flagsfalse
0x01bIsAimingbool8 flagsfalse
0x01bIsShieldEquippedbool8 flagsfalse
0x0D6B0x01padding / unreflected
0x04AimingAlphafloat8 flags0
0x01bLeanLeftbool8 flagsfalse
0x01bLeanRightbool8 flagsfalse
0x0D720x02padding / unreflected
0x04QuickLeanLeftAmountfloat8 flags0
0x04QuickLeanRightAmountfloat8 flags0
0x04QuickLeanLeftAlphafloat8 flags0
0x04QuickLeanRightAlphafloat8 flags0
0x04QuickLeanIntensityfloat8 flags0.05
0x04QuickLeanInterpSpeedfloat8 flags8
0x04FootIKValuefloat8 flags0
0x04FootIKAlphafloat8 flags0
0x01bRagdollbool8 flagsfalse
0x01bIsPlayingDeathAnimbool8 flagsfalse
0x01bArrestedbool8 flagsfalse
0x01bIsDeadbool8 flagsfalse
0x01bDeathAnimEndbool8 flagsfalse
0x01bStunnedbool8 flagsfalse
0x01bTasedbool8 flagsfalse
0x01bOnLadderbool8 flagsfalse
0x04LadderUpDownMovementfloat8 flags0
0x04LeanAngleYfloat8 flags0
0x04LeanAngleZfloat8 flags0
0x01bCoverLeftbool8 flagsfalse
0x01bCoverRightbool8 flagsfalse
0x01bCoverMiddlebool8 flagsfalse
0x01bCoverLeftLowbool8 flagsfalse
0x01bCoverRightLowbool8 flagsfalse
0x01bCoverPeekbool8 flagsfalse
0x0DAE0x02padding / unreflected
0x04AimOffsetAlphafloat8 flags0
0x0DB40x04padding / unreflected
0x10AimOffsetsFVector2D8 flags{X=0, Y=0}
0x01bJumpStartTriggerbool8 flagsfalse
0x0DC90x03padding / unreflected
0x04SmoothMappedLeanToAnimStandLeftfloat8 flags0
0x04SmoothMappedLeanToAnimStandRightfloat8 flags0
0x04SmoothMappedLeanToAnimCrouchLeftfloat8 flags0
0x04SmoothMappedLeanToAnimCrouchRightfloat8 flags0
0x04Speed_tp_rifle_stand_sprint_ffloat8 flags0
0x08Crouch_Idle_Pose_Low_TPUAnimSequenceBase*8 flagsnullptr
0x08Crouch_Idle_Pose_Up_TPUAnimSequenceBase*8 flagsnullptr
0x08Crouch_Idle_Pose_Shld_TPUAnimSequenceBase*8 flagsnullptr
0x08Crouch_Idle_Pose_Sights_TPUAnimSequenceBase*8 flagsnullptr
0x08Crouch_Idle_Pose_Ret_TPUAnimSequenceBase*8 flagsnullptr
0x08Crouch_Idle_Pose_Ovr_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_Low_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_Up_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_Shld_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_Sights_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_Ret_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_Ovr_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_VFG_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_AFG_TPUAnimSequenceBase*8 flagsnullptr
0x08Idle_Pose_HSTOP_TPUAnimSequenceBase*8 flagsnullptr
0x01bLeaningLeftNotCrouchingbool8 flagsfalse
0x01bNotLeaningLeftOrCrouchingbool8 flagsfalse
0x01bNotLeaningLeftOrNotCrouchingbool8 flagsfalse
0x01bLeaningRightNotCrouchingbool8 flagsfalse
0x01bNotLeaningRightOrCrouchingbool8 flagsfalse
0x01bNotLeaningRightOrNotCrouchingbool8 flagsfalse
0x01bCrouchingAndMovingbool8 flagsfalse
0x01bNotCrouchingAndMovingbool8 flagsfalse
0x01bAimingAndNotDeployablebool8 flagsfalse
0x0E610x03padding / unreflected
0x04WalkSpeedForwardfloat8 flags0
0x04WalkSpeedLeftfloat8 flags0
0x04WalkSpeedRightfloat8 flags0
0x04WalkSpeedBackwardfloat8 flags0
0x04CrouchWalkSpeedForwardfloat8 flags0
0x04CrouchWalkSpeedLeftfloat8 flags0
0x04CrouchWalkSpeedRightfloat8 flags0
0x04CrouchWalkSpeedBackwardfloat8 flags0
0x04RunSpeedForwardfloat8 flags0
0x04RunSpeedLeftfloat8 flags0
0x04RunSpeedRightfloat8 flags0
0x04RunSpeedBackwardfloat8 flags0
0x01bLessThanPointOneSecondOnRelevantAnimbool8 flagsfalse
0x01bIsInCombatOrAlertedbool8 flagsfalse
0x01bMovingbool8 flagsfalse
0x01bIsAlertedbool8 flagsfalse
0x04AlertAlphafloat8 flags0
0x01bIsInCombatbool8 flagsfalse
0x01bIsSurrenderingbool8 flagsfalse
0x01bSprayedbool8 flagsfalse
0x01bStungbool8 flagsfalse
0x01CurPseudoSpeedEPseudoSpeedType8 flagsNull
0x01bFemalebool8 flagsfalse
0x01bChildbool8 flagsfalse
0x01bHasInjurybool8 flagsfalse
0x04AnimSpeedFwdPlayrateSyncfloat8 flags0
0x04AnimSpeedSidePlayrateSyncfloat8 flags0
0x04AnimSpeedPlayrateSyncfloat8 flags0
0x04RetentionAlphafloat8 flags0
0x04LoweredAlphafloat8 flags0
0x0EB80x08padding / unreflected
0x04SightAlphafloat8 flags0
0x04LoweredCooldownTimefloat8 flags0.8
0x01IsLoweredUpbool8 flagsfalse
0x0EC90x13padding / unreflected
0x04ArmsOnlySlotAlphafloat8 flags0
0x04LeftArmOnlySlotAlphafloat8 flags0
0x04VelocityInterpTimefloat7 flags7
0x18VelocitySmoothedFVector9 flags{X=0, Y=0, Z=0}
0x04SpeedScalingfloat9 flags0
0x04PlayrateClampMaxfloat7 flags0.15
0xE8CharMovementSnapshotFAnimCharacterMovementSnapshot5 flags{WorldLocation={X=0, Y=0, Z=0}, LastWorldLocation={X=0, Y=0…
0x04PostPivotTriggerThresholdfloat7 flags1
0x18PivotingCardinalDirSnapShotFCardinalDirectionSnapshot4 flags{CardinalDirection=North, YawAngle=0, YawAngleDeltaNorth=0,…
0x100C0x1Cpadding / unreflected
0x08CharacterRefAPlayerCharacter*9 flagsnullptr
0x08CharacterAiRefACyberneticCharacter*9 flagsnullptr
0x01bUseDistanceMatchingbool9 flagsfalse
0x01DistanceMatchingCurrentStateEDistanceMatchingType9 flagsNone
0x103A0x06padding / unreflected
0x30StartMarkerFPredictionResult6 flags{Location={X=0, Y=0, Z=0}, Distance=0, DistanceAbsolute=0, …
0x30StopMarkerFPredictionResult6 flags{Location={X=0, Y=0, Z=0}, Distance=0, DistanceAbsolute=0, …
0x30PivotMarkerFPredictionResult6 flags{Location={X=0, Y=0, Z=0}, Distance=0, DistanceAbsolute=0, …
0x30PostPivotMarkerFPredictionResult6 flags{Location={X=0, Y=0, Z=0}, Distance=0, DistanceAbsolute=0, …
0x30TakeOffMarkerFPredictionResult6 flags{Location={X=0, Y=0, Z=0}, Distance=0, DistanceAbsolute=0, …
0x30ApexMarkerFPredictionResult6 flags{Location={X=0, Y=0, Z=0}, Distance=0, DistanceAbsolute=0, …
0x30LandingMarkerFPredictionResult6 flags{Location={X=0, Y=0, Z=0}, Distance=0, DistanceAbsolute=0, …
0x01CurrentPivotDirectionExtEMoveDirectionExt9 flagsF
0x01bPivotDirectionBrokenbool9 flagsfalse
0x01bCanPivotInCurDirectionbool9 flagsfalse
0x01bSMPrePivotRulesetbool9 flagsfalse
0x01bStartDirectionBrokenbool9 flagsfalse
0x11950x03padding / unreflected
0x04ReplicatedMaxSpeedfloat9 flags0
0x01bSMStartRulesetbool9 flagsfalse
0x01bSMStopRulesetbool9 flagsfalse
0x119E0x02padding / unreflected
0x18PelvisDefaultWorldPosFVector9 flags{X=0.2942430078983307, Y=-1.0958969593048096, Z=91.05088043…
0x18CrouchedPelvisDefaultWorldPosFVector9 flags{X=2.459475040435791, Y=-14.275543212890625, Z=43.456176757…
0x18CrouchedPelvisMovingWorldPosFVector9 flags{X=-0.6025919914245605, Y=-1.0296169519424438, Z=75.5288925…
0x18CrouchedPelvisCurrentWorldPosFVector9 flags{X=0, Y=0, Z=0}
Inherited from UReadyOrNotAnimInstance 71
OffsetSizeNameTypeFlagsDefault
0x18VelocityFVector8 flags—
0x04Speedfloat8 flags—
0x04SpeedHorizontalfloat8 flags—
0x04SpeedVerticalfloat8 flags—
0x04MaxSpeedfloat8 flags—
0x04Directionfloat8 flags—
0x04ViewPitchfloat8 flags—
0x04ViewYawfloat8 flags—
0x01bIsMovingbool8 flags—
0x01bIsInAirbool8 flags—
0x03860x02padding / unreflected
0x18HeadLookRotationFRotator7 flags—
0x60ActorTransformFTransform7 flags—
0x18VelocityLocalNormalizedFVector8 flags—
0x01CurrentDirectionEMoveDirection8 flags—
0x04190x07padding / unreflected
0x10WalkSpeedDatabaseTArray<float>5 flags—
0x10JogSpeedDatabaseTArray<float>5 flags—
0x10CrouchWalkSpeedDatabaseTArray<float>5 flags—
0x04DirDegreesPerSecondfloat8 flags—
0x04ForwardDirAnglefloat8 flags—
0x04BackwardDirAnglefloat8 flags—
0x04LeftDirAnglefloat8 flags—
0x04RightDirAnglefloat8 flags—
0x04ForwardDirDegfloat8 flags—
0x04BackwardDirDegfloat8 flags—
0x04LeftDirDegfloat8 flags—
0x04RightDirDegfloat8 flags—
0x04StrafeForwardDirfloat8 flags—
0x04StrafeBackwardDirfloat8 flags—
0x04StrafeLeftDirfloat8 flags—
0x04StrafeRightDirfloat8 flags—
0x04MovementAlphafloat8 flags—
0x04MovementJogAlphafloat8 flags—
0x04MovementJogThresholdfloat8 flags—
0x18LeftFootIKLocationFVector8 flags—
0x18RightFootIKLocationFVector8 flags—
0x18LeftFootIKRotationFRotator7 flags—
0x18RightFootIKRotationFRotator7 flags—
0x18HipOffsetVectorFVector8 flags—
0x01bCrouchingbool8 flags—
0x01bIsStoppingbool9 flags—
0x050A0x06padding / unreflected
0x18HeadRotationFRotator7 flags—
0x08CarryArrestedAnimStateFCarryArrestedAnimState6 flags—
0x01bIsCarriedbool9 flags—
0x01bIsCarryingbool9 flags—
0x01CurMotionBlockEMotionBlockType9 flags—
0x01bIsFallingbool7 flags—
0x01bHasPrelandedbool7 flags—
0x01bJumpRecoveryActivebool7 flags—
0x05360x02padding / unreflected
0x04JumpRecoveryAnimTimefloat7 flags—
0x04JumpRecoveryStrengthfloat7 flags—
0x04JumpRecoveryTimefloat7 flags—
0x05440x0Cpadding / unreflected
0x04DirAnglefloat9 flags—
0x04DirAngleDegreesfloat9 flags—
0x01CurrentDirectionExtEMoveDirectionExt8 flags—
0x01bIsTeamMLObool8 flags—
0x055A0x02padding / unreflected
0x04LeftHandIKAlphafloat8 flags—
0x04SprintAlphafloat8 flags—
0x01bIsDeployableEquippedbool8 flags—
0x01bIsPistolbool8 flags—
0x01bIsRiflebool8 flags—
0x01bIsItembool8 flags—
0x01bItemOneHandedbool8 flags—
0x01bIsC2Chargebool8 flags—
0x01bLevel1MovementTriggerbool8 flags—
0x01bLevel2MovementTriggerbool8 flags—
0x01bLevel3MovementTriggerbool8 flags—
0x01bCrouchLevel1MovementTriggerbool8 flags—
0x01bRotationRateReachedbool8 flags—
0x056F0x01padding / unreflected
0x04DeltaRotationfloat8 flags—
0x05740x1Cpadding / unreflected
0x04SprintFPAlphafloat8 flags—
0x04PelvisMovementBobAlphafloat9 flags—
Inherited from UAnimInstance 15
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bUseMainInstanceMontageEvaluationData : 1bit 6bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 7boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780xD8padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]
0x10ActiveAnimNotifyEventReferenceTArray<FAnimNotifyEventReference>Transient+2 flags[]

Functions 1

SignatureFlagsNativeParams
UAnimSequenceBase* GetPlayerAnimation_TP(const EBaseAnimType_TP& AnimName)FinalNative+1 flags0x10