0x00x08D0
Members 63
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x18 | FriendlyLevelName | FText | 4 flags | |
| 0x18 | LevelNickname | FText | 4 flags | |
| 0x28 | LevelPicture | TSoftObjectPtr<UTexture2D> | 6 flags | |
| 0x18 | LevelDesignation | FText | 4 flags | |
| 0x18 | TimeOfDayText | FText | 4 flags | |
| 0x18 | Description | FText | 3 flags | |
| 0x18 | SituationType | FText | 3 flags | |
| 0x08 | ProgressionTagPrefix | FName | 8 flags | |
| 0x01 | bShowInMissionSelect | bool | 8 flags | |
| 0x00C9 | 0x07 | padding / unreflected | ||
| 0x28 | MissionSelectMap | TSoftObjectPtr<UWorld> | 6 flags | |
| 0x28 | LevelBank | TSoftObjectPtr<UFMODBank> | 5 flags | |
| 0x38 | WorldInformation | FMissionWorldInformation | 3 flags | |
| 0x04 | DefaultFloorIndex | int32 | 8 flags | |
| 0x015C | 0x04 | padding / unreflected | ||
| 0x10 | Floors | TArray<FLevelFloor> | 5 flags | |
| 0x08 | DefaultSpawnTag | FName | 8 flags | |
| 0x10 | EntryPoints | TArray<FEntryPoint> | 5 flags | |
| 0x04 | TabletScreenBrightness | float | 8 flags | |
| 0x01 | bUseFixedExposureWhenViewingTablet : 1bit 0 | bool | 6 flags | |
| 0x018D | 0x03 | padding / unreflected | ||
| 0x04 | MinEV100 | float | 8 flags | |
| 0x04 | MaxEV100 | float | 8 flags | |
| 0x50 | COOPModesLevelMap | TMap<ECOOPMode, FString> | 3 flags | |
| 0x50 | COOPModesLevelAdditionalMaps | TMap<ECOOPMode, FLoadAdditionalLevels> | 3 flags | |
| 0x18 | UnlockRequirements | FUnlockRequirements | 4 flags | |
| 0x90 | MapLayout | FMapLayout | 4 flags | |
| 0x50 | LoadingScreen | FLoadingScreenAnimated | 4 flags | |
| 0x10 | SupportedGameModes | TArray<TSoftClassPtr<AReadyOrNotGameMode>> | 5 flags | |
| 0x18 | Author | FText | 3 flags | |
| 0x18 | AuthorContact | FText | 3 flags | |
| 0x18 | RecommendedPlayerCount | FText | 3 flags | |
| 0x01 | bIsTestLevel | bool | 7 flags | |
| 0x01 | bVisible | bool | 7 flags | |
| 0x038A | 0x06 | padding / unreflected | ||
| 0x68 | NVG_PostProcessOverride | FNVGPostProcessSettings | 3 flags | |
| 0x18 | MVPSequenceLocation | FVector | 8 flags | |
| 0x10 | Objectives | TArray<TSoftClassPtr<AObjective>> | 6 flags | |
| 0x10 | Challenges | TArray<TSoftClassPtr<UChallenge>> | 6 flags | |
| 0x18 | LevelLocationText | FText | 4 flags | |
| 0x18 | LevelMonthNum | FText | 4 flags | |
| 0x18 | LevelDayNum | FText | 4 flags | |
| 0x18 | LevelYearNum | FText | 4 flags | |
| 0x60 | TocBriefingAudio | FMissionAudio | 4 flags | |
| 0x10 | MissionAudio | TArray<FMissionAudio> | 5 flags | |
| 0x10 | Documents | TArray<FMissionDoc> | 5 flags | |
| 0x10 | Photos | TArray<FMissionPhoto> | 5 flags | |
| 0x08 | MissionStartTocVoiceLine | FName | 8 flags | |
| 0x50 | MissionStartTocVoiceLineOverrides | TMap<FGameplayTag, FName> | 4 flags | |
| 0x10 | SuspectsBios | TArray<FCharacterBio> | 5 flags | |
| 0x10 | CiviliansBios | TArray<FCharacterBio> | 5 flags | |
| 0x10 | MissionTimeline | FMissionTimeline | 4 flags | |
| 0x04 | BaseSquadPts | int32 | 9 flags | |
| 0x05AC | 0x04 | padding / unreflected | ||
| 0x10 | MapFloors | TArray<FLevelFloorData> | 6 flags | |
| 0xA0 | Spawn_1 | FSpawnPoints | 5 flags | |
| 0xA0 | Spawn_2 | FSpawnPoints | 5 flags | |
| 0xA0 | Spawn_3 | FSpawnPoints | 5 flags | |
| 0xA0 | Spawn_4 | FSpawnPoints | 5 flags | |
| 0x10 | AISpawnRosters | TArray<FAIRoster> | 6 flags | |
| 0x10 | DynamicLevelSpawnRosters | TArray<FDynamicLevelRoster> | 6 flags | |
| 0x10 | TrapRosters | TArray<FTrapRoster> | 6 flags | |
| 0x10 | AllPersonnelMapPoints | TArray<FPersonnelMapPoint> | 6 flags | |
| 0x10 | AllPersonnel | TArray<FPersonnelEntry> | 6 flags | |
| 0x10 | Deployables | TArray<FLevelDeployableData> | 6 flags | |
| 0x10 | DeployableDepots | TArray<FLevelDeployableDepot> | 6 flags | |
| 0x10 | PropHuntMeshes | TArray<UStaticMesh*> | 6 flags | |
| 0x10 | Endings | TArray<FLevelEndingsData> | 5 flags | |