Zdexby TheHolyOneZ
9,486 classes
Class

UUWESaveCommunicationComponent

: UGameFrameworkComponent : UActorComponent : UObject
/Script/UWESaveSystem.UWESaveCommunicationComponent 0x0178 (376 B) align 8 inherited 0x00C0 vtable /Script/UWESaveSystem
0x00x0178

Members 8

OffsetSizeNameTypeFlagsDefault
0x10OnAnySaveStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnAnySaveCompletedFMulticastScriptDelegate4 flags<delegate>
0x10OnManualSaveStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnManualSaveCompletedFMulticastScriptDelegate4 flags<delegate>
0x10OnAutoSaveStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnAutoSaveCompletedFMulticastScriptDelegate4 flags<delegate>
0x10OnLoadStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnLoadCompletedFMulticastScriptDelegate4 flags<delegate>
0x01400x38unreflected bytes to end of UUWESaveCommunicationComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 20

SignatureFlagsNativeParams
void TriggerAsyncSaveGame(const EUWESaveGameCollectionIndex& Index)NativeEvent+1 flags0x01
void TriggerAsyncAutoSaveGame(bool bForce)NativeEvent+1 flags0x01
void ServerRequestStoreForSaveId(const FString& SaveId)FinalNative+2 flags0x10
void ServerRequestSaveSlotsMatchingCurrentContext()NativeEvent+1 flags0x00
void ServerRequestLoadForSaveId(const FString& SaveId)FinalNative+2 flags0x10
void ServerRequestIsSavingBlocked()FinalNative+2 flags0x00
void ServerRequestDoesSaveGameExist(const FString& SaveSlot)FinalNative+2 flags0x10
void OnSaveCommunicationDelegateWithResult__DelegateSignature(bool Result)Public0x01
void OnSaveCommunicationDelegate__DelegateSignature()Public0x00
void OnMetaDataScanComplete(const TArray<FUWESaveGameCollectionInfo>& SaveInfos)FinalNative+1 flags0x10
void IsSavingBlockedDelegate__DelegateSignature(bool Result)Public0x01
void ClientReceiveSaveSlotsMatchingCurrentContext(const TArray<FUWESlotInfoSimple>& SaveSlots)NativeEvent+1 flags0x10
void ClientReceiveIsSavingBlocked(bool IsBlocked)FinalNative+2 flags0x01
void ClientReceiveDoesSaveGameExist(bool Result)FinalNative+2 flags0x01
void CheckIsSavingBlocked(const FScriptDelegate& InDelegate)FinalNative+1 flags0x10
void AutoSaveStarted()FinalNative+2 flags0x00
void AutoSaveCompleted(bool Result)FinalNative+2 flags0x01
void AsyncSaveGameStarted()FinalNative+2 flags0x00
void AsyncSaveGameCompleted(bool Result)FinalNative+2 flags0x01
void AnySaveStarted()FinalNative+2 flags0x00

Used by 5

types with a member, parameter or interface of this type