Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/IngameFeedback/WBP_IngameFeedbackScreen.WBP_IngameFeedbackScreen_C 0x0659 (1,625 B) align 8 inherited 0x04B8 19 scripted vtable /Game/Blueprints/UI/IngameFeedback/WBP_IngameFeedbackScreen
0x00x0659

Members 51

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WidgetSwitcher_ContentUWidgetSwitcher*10 flagsnullptr
0x08WhatHappenedRotatorUWBP_SettingsRotator_C*10 flagsnullptr
0x08WBP_SettingsToggle_SaveUploadUWBP_SettingsToggle_C*10 flagsnullptr
0x08WBP_SettingsToggle_LogUploadUWBP_SettingsToggle_C*10 flagsnullptr
0x08WBP_ScrollBoxThatWorksWithControllerUWBP_ScrollBoxThatWorksWithController_C*10 flagsnullptr
0x08WBP_ManualSaveButtonUWBP_ButtonGenericBlueSmall_C*10 flagsnullptr
0x08WBP_InputHintText_Close_1UWBP_InputHintText_C*10 flagsnullptr
0x08WBP_FeedbackRadioButtonUWBP_FeedbackRadioButton_C*10 flagsnullptr
0x08WarningCrossPlatformUOverlay*10 flagsnullptr
0x08WarningBackUImage*10 flagsnullptr
0x08SaveInfoTextUCommonTextBlock*10 flagsnullptr
0x08RightSideUImage*10 flagsnullptr
0x08Notch_2UImage*10 flagsnullptr
0x08NotchUImage*10 flagsnullptr
0x08NetworkWarning_TextUCommonTextBlock*10 flagsnullptr
0x08MaterialLine_2UImage*10 flagsnullptr
0x08MaterialLineUImage*10 flagsnullptr
0x08Line_5UImage*10 flagsnullptr
0x08Line_4UImage*10 flagsnullptr
0x08Line_2UImage*10 flagsnullptr
0x08Line_1UImage*10 flagsnullptr
0x08LineUImage*10 flagsnullptr
0x08LefttSideUImage*10 flagsnullptr
0x08InstructionMessageUOverlay*10 flagsnullptr
0x08Image_ScreenshotUImage*10 flagsnullptr
0x08Image_64UImage*10 flagsnullptr
0x08Image_51UImage*10 flagsnullptr
0x08ImageUImage*10 flagsnullptr
0x08HandleCloseF8UWBP_InvisibleActionButton_C*10 flagsnullptr
0x08HandleCloseEscUWBP_InvisibleActionButton_C*10 flagsnullptr
0x08GlowTop_1UImage*10 flagsnullptr
0x08GlowTabsUImage*10 flagsnullptr
0x08GlowBottom_3UImage*10 flagsnullptr
0x08GlowBottom_1UImage*10 flagsnullptr
0x08DecorUImage*10 flagsnullptr
0x08CustomMessageBoxUUWEEditableTextBoxWithValidation*10 flagsnullptr
0x08Btn_SubmitUWBP_GenericButtonBig_C*10 flagsnullptr
0x08BackText_2UImage*10 flagsnullptr
0x08BackTextUImage*10 flagsnullptr
0x08Background_animatedGridUImage*10 flagsnullptr
0x08ArcTop_1UImage*10 flagsnullptr
0x08SN2FeedbackViewModelUSN2FeedbackViewModel*Transient+8 flagsnullptr
0x08UWESaveInProgressViewModelUUWESaveInProgressViewModel*Transient+8 flagsnullptr
0x10OptionsTArray<FText>2 flags[10 items]
0x10EmojiButtonsTArray<UWBP_IngameFeedback_EmojiButton_C*>4 flags[]
0x08FMODPauiseSnapshotFFMODEventInstance6 flags{}
0x04SelectedEmojiValueint327 flags-1
0x06440x04padding / unreflected
0x08NewVarUCommonActivatableWidget*7 flagsnullptr
0x08SaveCommunicationUUWESaveCommunicationComponent*7 flagsnullptr
0x01SaveWasInProgressbool7 flagsfalse
Inherited from UFocusActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x08ContextUObject*Protected+8 flagsnullptr
0x01InputModeEUWEInputModeProtected+7 flagsAll
0x01CaptureModeEMouseCaptureModeProtected+7 flagsNoCapture
0x01HideCursorboolProtected+7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 19

SignatureFlagsNativeParams
void SetSaveInfo(bool SaveInProgress)
Script13 statements · 363 bytes of bytecode
0x0000CallFunc_IsClient_ReturnValue = IsClient(this);0x0015if (!(CallFunc_IsClient_ReturnValue)) goto Label_00A9;0x0023SaveInfoText.SetText(FText::FromStringTable("/Game/StringTables/UI/ST_Ingame_Feedback.ST_Ingame_Feedback", "SavesCheckBoxTooltip"));0x00A4goto Label_0168;0x00A9Label_00A9:0x00A9if (!(SaveInProgress)) goto Label_011C;0x00B7SaveInfoText.SetText(FText::FromStringTable("/Game/StringTables/ST_HUD.ST_HUD", "SaveInProgress"));0x0117goto Label_0168;0x011CLabel_011C:0x011CSaveInfoText.SetText(SN2FeedbackViewModel.LastSaveInfo.SaveTimeMinutes);0x0168Label_0168:0x0168return;0x016A// end of script
Public0x01
UWidget* BP_GetDesiredFocusTarget()
Script4 statements · 99 bytes of bytecode
0x0000CallFunc_GetChildAt_ReturnValue = WBP_FeedbackRadioButton.OptionsContainer.GetChildAt(2);0x0045ReturnValue = CallFunc_GetChildAt_ReturnValue;0x0058return ReturnValue;0x0062// end of script
EventProtected0x08
void SetScreenshot()
Script10 statements · 295 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue_1 = IsValid(SN2FeedbackViewModel);0x001Dif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0124;0x002BCallFunc_IsValid_ReturnValue = IsValid(SN2FeedbackViewModel.Screenshot);0x005Eif (!(CallFunc_IsValid_ReturnValue)) goto Label_0124;0x006CCallFunc_GetDynamicMaterial_ReturnValue = Image_Screenshot.GetDynamicMaterial();0x0096CallFunc_GetDynamicMaterial_ReturnValue.SetTextureParameterValue(FName(ImageTexture), SN2FeedbackViewModel.Screenshot);0x00E2Image_Screenshot.SetColorAndOpacity(LinearColor{1f, 1f, 1f, 1f});0x0124Label_0124:0x0124return;0x0126// end of script
Public0x00
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script15 statements · 341 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Right)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Escape)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0113;0x00C9ForceClose();0x00D7CallFunc_Handled_ReturnValue = Handled();0x00F3ReturnValue = CallFunc_Handled_ReturnValue;0x010Egoto Label_014A;0x0113Label_0113:0x0113CallFunc_Unhandled_ReturnValue = Unhandled();0x012FReturnValue = CallFunc_Unhandled_ReturnValue;0x014ALabel_014A:0x014Areturn ReturnValue;0x0154// end of script
EventPublic0x138
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(618);0x0021return;0x0023// end of script
EventPublic0x01
void BndEvt__WBP_IngameFeedbackScreen_HandleClose_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_4 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(1029);0x0021return;0x0023// end of script
0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_IngameFeedbackScreen(1254);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__WBP_IngameFeedbackScreen_BackButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_3 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(1484);0x0021return;0x0023// end of script
0x08
void BndEvt__WBP_IngameFeedbackScreen_HandleCloseF8_1_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_2 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2469);0x0021return;0x0023// end of script
0x08
void ForceClose()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_IngameFeedbackScreen(2474);0x000Freturn;0x0011// end of script
0x00
void BP_OnActivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_IngameFeedbackScreen(2479);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__WBP_IngameFeedbackScreen_Btn_Submit_K2Node_ComponentBoundEvent_15_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_1 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2770);0x0021return;0x0023// end of script
0x08
void OnScreenshot(UTexture2D* Texture)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Texture = Texture;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2810);0x0021return;0x0023// end of script
0x08
void BndEvt__WBP_IngameFeedbackScreen_WBP_FeedbackRadioButton_K2Node_ComponentBoundEvent_1_OnValueChanged__DelegateSignature(int32 Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value = Value;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2825);0x0021return;0x0023// end of script
0x04
void BndEvt__WBP_IngameFeedbackScreen_WBP_ManualSaveButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2853);0x0021return;0x0023// end of script
0x08
void OnSaveInfo(const FSaveInfo& SaveInfo)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SaveInfo = SaveInfo;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2892);0x0021return;0x0023// end of script
0x28
void SaveInProgress(bool SaveNotificationEnded)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SaveNotificationEnded = SaveNotificationEnded;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2908);0x0021return;0x0023// end of script
0x01
void SaveStarted(bool SaveInProgress)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SaveInProgress = SaveInProgress;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2965);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_WBP_IngameFeedbackScreen(int32 EntryPoint)
Script128 statements · 3,031 bytes of bytecode
0x0000PushFlow(Label_0BD4);0x0005goto [EntryPoint];0x000FBusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, true);0x0023PopFlow();0x0024Label_0024:0x0024WBP_ManualSaveButton.SetIsEnabled(true);0x0049PopFlow();0x004AForceClose();0x0058PopFlow();0x0059Label_0059:0x0059CallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x0077CallFunc_PushToLayer_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_1.PushToLayer(6, /Game/Blueprints/UI/IngameFeedback/WBP_IncompleteFeedbackDialog.WBP_IncompleteFeedbackDialog_C);0x00ACK2Node_DynamicCast_AsWBP_Incomplete_Feedback_Dialog = Cast<WBP_IncompleteFeedbackDialog_C>(CallFunc_PushToLayer_ReturnValue);0x00D0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Incomplete_Feedback_Dialog);0x00EDif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00F7CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(WhatHappenedRotator.Value, 0);0x012FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_NotEqual_IntInt_ReturnValue);0x014CCallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(SelectedEmojiValue, 0);0x016ECallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_GreaterEqual_IntInt_ReturnValue);0x018BK2Node_DynamicCast_AsWBP_Incomplete_Feedback_Dialog.SetMessages(CallFunc_Not_PreBool_ReturnValue, CallFunc_Not_PreBool_ReturnValue_1);0x01C1PopFlow();0x01C2Label_01C2:0x01C2CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/UWEFeedback.UWEFeedbackSubsystem);0x01E0CallFunc_GetGameInstanceSubsystem_ReturnValue_2.RequestLatestSave();0x0200WBP_ManualSaveButton.SetVisibility(0);0x0226PopFlow();0x0227Label_0227:0x0227CallFunc_GetGameInstanceSubsystem_ReturnValue_3 = GetGameInstanceSubsystem(this, /Script/UWEFeedback.UWEFeedbackSubsystem);0x0245CallFunc_GetGameInstanceSubsystem_ReturnValue_3.RequestLatestSave();0x0265goto Label_0024;0x026AWhatHappenedRotator.SetOptions(Options);0x0297WhatHappenedRotator.SetSelectedOption(0);0x02C0WBP_FeedbackRadioButton.Set Selected Option(-1);0x02E9CustomMessageBox.SetText(FText());0x030BSelectedEmojiValue = -1;0x0322WBP_SettingsToggle_LogUpload.SetValue(true);0x0347CallFunc_IsClient_ReturnValue = IsClient(this);0x035Cif (!(CallFunc_IsClient_ReturnValue)) goto Label_03DB;0x036AWBP_SettingsToggle_SaveUpload.SetValue(false);0x038FWBP_SettingsToggle_SaveUpload.SetIsEnabled(false);0x03B4WBP_ManualSaveButton.SetVisibility(1);0x03DAPopFlow();0x03DBLabel_03DB:0x03DBWBP_SettingsToggle_SaveUpload.SetValue(true);0x0400goto Label_01C2;0x0405Label_0405:0x0405CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x041ACallFunc_GetWindowManager_ReturnValue.Pop(this);0x043BCallFunc_PlayEvent2D_ReturnValue_2 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_select_general.ui_pause_menu_select_general, true);0x0462CallFunc_IsStandalone_ReturnValue = IsStandalone(this);0x0477if (!(CallFunc_IsStandalone_ReturnValue)) PopFlow();0x0481EventInstanceStop(FMODPauiseSnapshot, false);0x0495BusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, false);0x04A9CallFunc_SetGamePaused_ReturnValue = SetGamePaused(this, false);0x04BFSetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 0f);0x04E5PopFlow();0x04E6RegisterScrollRecipientExternal(WBP_ScrollBoxThatWorksWithController);0x04F9WBP_FeedbackRadioButton.SetFocus();0x0519CallFunc_IsClient_ReturnValue_1 = IsClient(this);0x052Eif (!(CallFunc_IsClient_ReturnValue_1)) goto Label_053D;0x053CPopFlow();0x053DLabel_053D:0x053DCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0557K2Node_DynamicCast_AsSN2Player_Controller = Cast<SN2PlayerController>(CallFunc_GetPlayerController_ReturnValue);0x057BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSN2Player_Controller);0x0598if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x05A2SaveCommunication = K2Node_DynamicCast_AsSN2Player_Controller.SaveCommunication;0x05CBPopFlow();0x05CCCallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(WhatHappenedRotator.Value, 0);0x0604CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(SelectedEmojiValue, 0);0x0626CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_GreaterEqual_IntInt_ReturnValue, CallFunc_NotEqual_IntInt_ReturnValue);0x064Cif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0059;0x065ACallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEFeedback.UWEFeedbackSubsystem);0x0678CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0690Temp_string_Variable = "Angry";0x06A9Temp_string_Variable_1 = "Sad";0x06C0CallFunc_GetText_ReturnValue = CustomMessageBox.GetText();0x06F2CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_GetText_ReturnValue);0x0717/Script/Engine.Default__KismetArrayLibrary.Array_Get(Options, WhatHappenedRotator.Value, CallFunc_Array_Get_Item);0x0768CallFunc_StringTableIdAndKeyFromText_ReturnValue = StringTableIdAndKeyFromText(CallFunc_Array_Get_Item, CallFunc_StringTableIdAndKeyFromText_OutTableId, CallFunc_StringTableIdAndKeyFromText_OutKey);0x0797CallFunc_SelectString_ReturnValue = SelectString(CallFunc_StringTableIdAndKeyFromText_OutKey, "Undefined", CallFunc_StringTableIdAndKeyFromText_ReturnValue);0x07D0Temp_string_Variable_2 = "Amused";0x07EATemp_string_Variable_3 = "Happy";0x0803Temp_int_Variable = SelectedEmojiValue;0x081ECallFunc_GetGameInstanceSubsystem_ReturnValue.SubmitFeedback(CallFunc_GetOwningPlayer_ReturnValue, Switch(Temp_int_Variable, 0 => Temp_string_Variable, 1 => Temp_string_Variable_1, 2 => Temp_string_Variable_2, 3 => Temp_string_Variable_3, default => K2Node_Select_Default), CallFunc_SelectString_ReturnValue, CallFunc_Conv_TextToString_ReturnValue, WBP_SettingsToggle_SaveUpload.Value, WBP_SettingsToggle_LogUpload.Value);0x08F8WidgetSwitcher_Content.SetActiveWidgetIndex(1);0x0921CallFunc_PlayEvent2D_ReturnValue_1 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_select_general.ui_pause_menu_select_general, true);0x0948Btn_Submit.SetVisibility(2);0x096EDelay(this, 2f, LatentActionInfo{0x4A, 9586382, FName(ExecuteUbergraph_WBP_IngameFeedbackScreen), this});0x09A4PopFlow();0x09A5goto Label_0405;0x09AAgoto Label_0405;0x09AFWidgetSwitcher_Content.SetActiveWidgetIndex(0);0x09D8Btn_Submit.SetVisibility(0);0x09FECallFunc_IsStandalone_ReturnValue_1 = IsStandalone(this);0x0A13if (!(CallFunc_IsStandalone_ReturnValue_1)) PopFlow();0x0A1DCallFunc_SetGamePaused_ReturnValue_1 = SetGamePaused(this, true);0x0A33SetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 1f);0x0A59CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Snapshots/pause_bus_fade.pause_bus_fade, true);0x0A80FMODPauiseSnapshot = CallFunc_PlayEvent2D_ReturnValue;0x0A9BDelay(this, 0.2f, LatentActionInfo{0xF, -455662614, FName(ExecuteUbergraph_WBP_IngameFeedbackScreen), this});0x0AD1PopFlow();0x0AD2CallFunc_PlayEvent2D_ReturnValue_3 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_mouseover.ui_pause_menu_mouseover, true);0x0AF9PopFlow();0x0AFASetScreenshot();0x0B08PopFlow();0x0B09SelectedEmojiValue = K2Node_ComponentBoundEvent_Value;0x0B24PopFlow();0x0B25SaveCommunication.TriggerAsyncSaveGame(1);0x0B4BPopFlow();0x0B4CSetSaveInfo(false);0x0B5BPopFlow();0x0B5Cif (!(K2Node_CustomEvent_SaveNotificationEnded)) goto Label_0B6B;0x0B6APopFlow();0x0B6BLabel_0B6B:0x0B6Bif (!(SaveWasInProgress)) PopFlow();0x0B75SaveWasInProgress = false;0x0B80goto Label_0227;0x0B85Label_0B85:0x0B85SetSaveInfo(true);0x0B94PopFlow();0x0B95if (!(K2Node_CustomEvent_SaveInProgress)) PopFlow();0x0B9FSaveWasInProgress = true;0x0BAAWBP_ManualSaveButton.SetIsEnabled(false);0x0BCFgoto Label_0B85;0x0BD4Label_0BD4:0x0BD4return;0x0BD6// end of script
Final0x04