Class
UWBP_IngameFeedbackScreen_C
: UModalActivatableWidget : UFocusActivatableWidget : UCommonActivatableWidget : UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject0x00x0659
Members 51
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | WidgetSwitcher_Content | UWidgetSwitcher* | 10 flags | nullptr | |
| 0x08 | WhatHappenedRotator | UWBP_SettingsRotator_C* | 10 flags | nullptr | |
| 0x08 | WBP_SettingsToggle_SaveUpload | UWBP_SettingsToggle_C* | 10 flags | nullptr | |
| 0x08 | WBP_SettingsToggle_LogUpload | UWBP_SettingsToggle_C* | 10 flags | nullptr | |
| 0x08 | WBP_ScrollBoxThatWorksWithController | UWBP_ScrollBoxThatWorksWithController_C* | 10 flags | nullptr | |
| 0x08 | WBP_ManualSaveButton | UWBP_ButtonGenericBlueSmall_C* | 10 flags | nullptr | |
| 0x08 | WBP_InputHintText_Close_1 | UWBP_InputHintText_C* | 10 flags | nullptr | |
| 0x08 | WBP_FeedbackRadioButton | UWBP_FeedbackRadioButton_C* | 10 flags | nullptr | |
| 0x08 | WarningCrossPlatform | UOverlay* | 10 flags | nullptr | |
| 0x08 | WarningBack | UImage* | 10 flags | nullptr | |
| 0x08 | SaveInfoText | UCommonTextBlock* | 10 flags | nullptr | |
| 0x08 | RightSide | UImage* | 10 flags | nullptr | |
| 0x08 | Notch_2 | UImage* | 10 flags | nullptr | |
| 0x08 | Notch | UImage* | 10 flags | nullptr | |
| 0x08 | NetworkWarning_Text | UCommonTextBlock* | 10 flags | nullptr | |
| 0x08 | MaterialLine_2 | UImage* | 10 flags | nullptr | |
| 0x08 | MaterialLine | UImage* | 10 flags | nullptr | |
| 0x08 | Line_5 | UImage* | 10 flags | nullptr | |
| 0x08 | Line_4 | UImage* | 10 flags | nullptr | |
| 0x08 | Line_2 | UImage* | 10 flags | nullptr | |
| 0x08 | Line_1 | UImage* | 10 flags | nullptr | |
| 0x08 | Line | UImage* | 10 flags | nullptr | |
| 0x08 | LefttSide | UImage* | 10 flags | nullptr | |
| 0x08 | InstructionMessage | UOverlay* | 10 flags | nullptr | |
| 0x08 | Image_Screenshot | UImage* | 10 flags | nullptr | |
| 0x08 | Image_64 | UImage* | 10 flags | nullptr | |
| 0x08 | Image_51 | UImage* | 10 flags | nullptr | |
| 0x08 | Image | UImage* | 10 flags | nullptr | |
| 0x08 | HandleCloseF8 | UWBP_InvisibleActionButton_C* | 10 flags | nullptr | |
| 0x08 | HandleCloseEsc | UWBP_InvisibleActionButton_C* | 10 flags | nullptr | |
| 0x08 | GlowTop_1 | UImage* | 10 flags | nullptr | |
| 0x08 | GlowTabs | UImage* | 10 flags | nullptr | |
| 0x08 | GlowBottom_3 | UImage* | 10 flags | nullptr | |
| 0x08 | GlowBottom_1 | UImage* | 10 flags | nullptr | |
| 0x08 | Decor | UImage* | 10 flags | nullptr | |
| 0x08 | CustomMessageBox | UUWEEditableTextBoxWithValidation* | 10 flags | nullptr | |
| 0x08 | Btn_Submit | UWBP_GenericButtonBig_C* | 10 flags | nullptr | |
| 0x08 | BackText_2 | UImage* | 10 flags | nullptr | |
| 0x08 | BackText | UImage* | 10 flags | nullptr | |
| 0x08 | Background_animatedGrid | UImage* | 10 flags | nullptr | |
| 0x08 | ArcTop_1 | UImage* | 10 flags | nullptr | |
| 0x08 | SN2FeedbackViewModel | USN2FeedbackViewModel* | Transient+8 flags | nullptr | |
| 0x08 | UWESaveInProgressViewModel | UUWESaveInProgressViewModel* | Transient+8 flags | nullptr | |
| 0x10 | Options | TArray<FText> | 2 flags | [10 items] | |
| 0x10 | EmojiButtons | TArray<UWBP_IngameFeedback_EmojiButton_C*> | 4 flags | [] | |
| 0x08 | FMODPauiseSnapshot | FFMODEventInstance | 6 flags | {} | |
| 0x04 | SelectedEmojiValue | int32 | 7 flags | -1 | |
| 0x0644 | 0x04 | padding / unreflected | |||
| 0x08 | NewVar | UCommonActivatableWidget* | 7 flags | nullptr | |
| 0x08 | SaveCommunication | UUWESaveCommunicationComponent* | 7 flags | nullptr | |
| 0x01 | SaveWasInProgress | bool | 7 flags | false | |
Inherited from UFocusActivatableWidget 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Context | UObject* | Protected+8 flags | nullptr | |
| 0x01 | InputMode | EUWEInputMode | Protected+7 flags | All | |
| 0x01 | CaptureMode | EMouseCaptureMode | Protected+7 flags | NoCapture | |
| 0x01 | HideCursor | bool | Protected+7 flags | false |
Inherited from UCommonActivatableWidget 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsBackHandler | bool | Protected+6 flags | false | |
| 0x01 | bIsBackActionDisplayedInActionBar | bool | Protected+6 flags | false | |
| 0x036A | 0x06 | padding / unreflected | |||
| 0x10 | OverrideBackActionDisplayName | FText | Protected+2 flags | <FText> | |
| 0x01 | bAutoActivate | bool | Protected+6 flags | false | |
| 0x01 | bSupportsActivationFocus | bool | Protected+6 flags | true | |
| 0x01 | bIsModal | bool | Protected+6 flags | false | |
| 0x01 | bAutoRestoreFocus | bool | Protected+6 flags | false | |
| 0x01 | bOverrideActionDomain | bool | Protected+8 flags | false | |
| 0x0385 | 0x03 | padding / unreflected | |||
| 0x08 | InputMapping | UInputMappingContext* | Protected+7 flags | nullptr | |
| 0x04 | InputMappingPriority | int32 | Protected+6 flags | 0 | |
| 0x0394 | 0x04 | padding / unreflected | |||
| 0x28 | ActionDomainOverride | TSoftObjectPtr<UCommonInputActionDomain> | Protected+6 flags | <SoftObjectProperty> | |
| 0x10 | BP_OnWidgetActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | BP_OnWidgetDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsActive | bool | 7 flags | false | |
| 0x03E1 | 0x07 | padding / unreflected | |||
| 0x10 | VisibilityBoundWidgets | TArray<TWeakObjectPtr<UCommonActivatableWidget>> | Transient+5 flags | [] | |
| 0x03F8 | 0xA8 | padding / unreflected | |||
| 0x01 | bSetVisibilityOnActivated | bool | Protected+6 flags | false | |
| 0x01 | ActivatedVisibility | ESlateVisibility | Protected+6 flags | SelfHitTestInvisible | |
| 0x01 | bSetVisibilityOnDeactivated | bool | Protected+6 flags | false | |
| 0x01 | DeactivatedVisibility | ESlateVisibility | Protected+6 flags | Collapsed | |
Inherited from UCommonUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bDisplayInActionBar | bool | Protected+8 flags | false | |
| 0x01 | bConsumePointerInput | bool | 8 flags | false |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01E4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0278 | 0x40 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02E1 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02F9 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 19
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetSaveInfo(bool SaveInProgress)Script13 statements · 363 bytes of bytecode0x0000CallFunc_IsClient_ReturnValue = IsClient(this);0x0015if (!(CallFunc_IsClient_ReturnValue)) goto Label_00A9;0x0023SaveInfoText.SetText(FText::FromStringTable("/Game/StringTables/UI/ST_Ingame_Feedback.ST_Ingame_Feedback", "SavesCheckBoxTooltip"));0x00A4goto Label_0168;0x00A9Label_00A9:0x00A9if (!(SaveInProgress)) goto Label_011C;0x00B7SaveInfoText.SetText(FText::FromStringTable("/Game/StringTables/ST_HUD.ST_HUD", "SaveInProgress"));0x0117goto Label_0168;0x011CLabel_011C:0x011CSaveInfoText.SetText(SN2FeedbackViewModel.LastSaveInfo.SaveTimeMinutes);0x0168Label_0168:0x0168return;0x016A// end of script | Public | 0x01 | |
UWidget* BP_GetDesiredFocusTarget()Script4 statements · 99 bytes of bytecode0x0000CallFunc_GetChildAt_ReturnValue = WBP_FeedbackRadioButton.OptionsContainer.GetChildAt(2);0x0045ReturnValue = CallFunc_GetChildAt_ReturnValue;0x0058return ReturnValue;0x0062// end of script | EventProtected | 0x08 | |
void SetScreenshot()Script10 statements · 295 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue_1 = IsValid(SN2FeedbackViewModel);0x001Dif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0124;0x002BCallFunc_IsValid_ReturnValue = IsValid(SN2FeedbackViewModel.Screenshot);0x005Eif (!(CallFunc_IsValid_ReturnValue)) goto Label_0124;0x006CCallFunc_GetDynamicMaterial_ReturnValue = Image_Screenshot.GetDynamicMaterial();0x0096CallFunc_GetDynamicMaterial_ReturnValue.SetTextureParameterValue(FName(ImageTexture), SN2FeedbackViewModel.Screenshot);0x00E2Image_Screenshot.SetColorAndOpacity(LinearColor{1f, 1f, 1f, 1f});0x0124Label_0124:0x0124return;0x0126// end of script | Public | 0x00 | |
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)Script15 statements · 341 bytes of bytecode0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Right)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Escape)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0113;0x00C9ForceClose();0x00D7CallFunc_Handled_ReturnValue = Handled();0x00F3ReturnValue = CallFunc_Handled_ReturnValue;0x010Egoto Label_014A;0x0113Label_0113:0x0113CallFunc_Unhandled_ReturnValue = Unhandled();0x012FReturnValue = CallFunc_Unhandled_ReturnValue;0x014ALabel_014A:0x014Areturn ReturnValue;0x0154// end of script | EventPublic | 0x138 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(618);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void BndEvt__WBP_IngameFeedbackScreen_HandleClose_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_4 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(1029);0x0021return;0x0023// end of script | 0x08 | ||
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_IngameFeedbackScreen(1254);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__WBP_IngameFeedbackScreen_BackButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_3 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(1484);0x0021return;0x0023// end of script | 0x08 | ||
void BndEvt__WBP_IngameFeedbackScreen_HandleCloseF8_1_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_2 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2469);0x0021return;0x0023// end of script | 0x08 | ||
void ForceClose()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_IngameFeedbackScreen(2474);0x000Freturn;0x0011// end of script | 0x00 | ||
void BP_OnActivated()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_IngameFeedbackScreen(2479);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__WBP_IngameFeedbackScreen_Btn_Submit_K2Node_ComponentBoundEvent_15_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_1 = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2770);0x0021return;0x0023// end of script | 0x08 | ||
void OnScreenshot(UTexture2D* Texture)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Texture = Texture;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2810);0x0021return;0x0023// end of script | 0x08 | ||
void BndEvt__WBP_IngameFeedbackScreen_WBP_FeedbackRadioButton_K2Node_ComponentBoundEvent_1_OnValueChanged__DelegateSignature(int32 Value)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Value = Value;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2825);0x0021return;0x0023// end of script | 0x04 | ||
void BndEvt__WBP_IngameFeedbackScreen_WBP_ManualSaveButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2853);0x0021return;0x0023// end of script | 0x08 | ||
void OnSaveInfo(const FSaveInfo& SaveInfo)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_SaveInfo = SaveInfo;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2892);0x0021return;0x0023// end of script | 0x28 | ||
void SaveInProgress(bool SaveNotificationEnded)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_SaveNotificationEnded = SaveNotificationEnded;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2908);0x0021return;0x0023// end of script | 0x01 | ||
void SaveStarted(bool SaveInProgress)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_SaveInProgress = SaveInProgress;0x0012ExecuteUbergraph_WBP_IngameFeedbackScreen(2965);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_WBP_IngameFeedbackScreen(int32 EntryPoint)Script128 statements · 3,031 bytes of bytecode0x0000PushFlow(Label_0BD4);0x0005goto [EntryPoint];0x000FBusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, true);0x0023PopFlow();0x0024Label_0024:0x0024WBP_ManualSaveButton.SetIsEnabled(true);0x0049PopFlow();0x004AForceClose();0x0058PopFlow();0x0059Label_0059:0x0059CallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x0077CallFunc_PushToLayer_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_1.PushToLayer(6, /Game/Blueprints/UI/IngameFeedback/WBP_IncompleteFeedbackDialog.WBP_IncompleteFeedbackDialog_C);0x00ACK2Node_DynamicCast_AsWBP_Incomplete_Feedback_Dialog = Cast<WBP_IncompleteFeedbackDialog_C>(CallFunc_PushToLayer_ReturnValue);0x00D0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Incomplete_Feedback_Dialog);0x00EDif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00F7CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(WhatHappenedRotator.Value, 0);0x012FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_NotEqual_IntInt_ReturnValue);0x014CCallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(SelectedEmojiValue, 0);0x016ECallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_GreaterEqual_IntInt_ReturnValue);0x018BK2Node_DynamicCast_AsWBP_Incomplete_Feedback_Dialog.SetMessages(CallFunc_Not_PreBool_ReturnValue, CallFunc_Not_PreBool_ReturnValue_1);0x01C1PopFlow();0x01C2Label_01C2:0x01C2CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/UWEFeedback.UWEFeedbackSubsystem);0x01E0CallFunc_GetGameInstanceSubsystem_ReturnValue_2.RequestLatestSave();0x0200WBP_ManualSaveButton.SetVisibility(0);0x0226PopFlow();0x0227Label_0227:0x0227CallFunc_GetGameInstanceSubsystem_ReturnValue_3 = GetGameInstanceSubsystem(this, /Script/UWEFeedback.UWEFeedbackSubsystem);0x0245CallFunc_GetGameInstanceSubsystem_ReturnValue_3.RequestLatestSave();0x0265goto Label_0024;0x026AWhatHappenedRotator.SetOptions(Options);0x0297WhatHappenedRotator.SetSelectedOption(0);0x02C0WBP_FeedbackRadioButton.Set Selected Option(-1);0x02E9CustomMessageBox.SetText(FText());0x030BSelectedEmojiValue = -1;0x0322WBP_SettingsToggle_LogUpload.SetValue(true);0x0347CallFunc_IsClient_ReturnValue = IsClient(this);0x035Cif (!(CallFunc_IsClient_ReturnValue)) goto Label_03DB;0x036AWBP_SettingsToggle_SaveUpload.SetValue(false);0x038FWBP_SettingsToggle_SaveUpload.SetIsEnabled(false);0x03B4WBP_ManualSaveButton.SetVisibility(1);0x03DAPopFlow();0x03DBLabel_03DB:0x03DBWBP_SettingsToggle_SaveUpload.SetValue(true);0x0400goto Label_01C2;0x0405Label_0405:0x0405CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x041ACallFunc_GetWindowManager_ReturnValue.Pop(this);0x043BCallFunc_PlayEvent2D_ReturnValue_2 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_select_general.ui_pause_menu_select_general, true);0x0462CallFunc_IsStandalone_ReturnValue = IsStandalone(this);0x0477if (!(CallFunc_IsStandalone_ReturnValue)) PopFlow();0x0481EventInstanceStop(FMODPauiseSnapshot, false);0x0495BusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, false);0x04A9CallFunc_SetGamePaused_ReturnValue = SetGamePaused(this, false);0x04BFSetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 0f);0x04E5PopFlow();0x04E6RegisterScrollRecipientExternal(WBP_ScrollBoxThatWorksWithController);0x04F9WBP_FeedbackRadioButton.SetFocus();0x0519CallFunc_IsClient_ReturnValue_1 = IsClient(this);0x052Eif (!(CallFunc_IsClient_ReturnValue_1)) goto Label_053D;0x053CPopFlow();0x053DLabel_053D:0x053DCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0557K2Node_DynamicCast_AsSN2Player_Controller = Cast<SN2PlayerController>(CallFunc_GetPlayerController_ReturnValue);0x057BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSN2Player_Controller);0x0598if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x05A2SaveCommunication = K2Node_DynamicCast_AsSN2Player_Controller.SaveCommunication;0x05CBPopFlow();0x05CCCallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(WhatHappenedRotator.Value, 0);0x0604CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(SelectedEmojiValue, 0);0x0626CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_GreaterEqual_IntInt_ReturnValue, CallFunc_NotEqual_IntInt_ReturnValue);0x064Cif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0059;0x065ACallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEFeedback.UWEFeedbackSubsystem);0x0678CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0690Temp_string_Variable = "Angry";0x06A9Temp_string_Variable_1 = "Sad";0x06C0CallFunc_GetText_ReturnValue = CustomMessageBox.GetText();0x06F2CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_GetText_ReturnValue);0x0717/Script/Engine.Default__KismetArrayLibrary.Array_Get(Options, WhatHappenedRotator.Value, CallFunc_Array_Get_Item);0x0768CallFunc_StringTableIdAndKeyFromText_ReturnValue = StringTableIdAndKeyFromText(CallFunc_Array_Get_Item, CallFunc_StringTableIdAndKeyFromText_OutTableId, CallFunc_StringTableIdAndKeyFromText_OutKey);0x0797CallFunc_SelectString_ReturnValue = SelectString(CallFunc_StringTableIdAndKeyFromText_OutKey, "Undefined", CallFunc_StringTableIdAndKeyFromText_ReturnValue);0x07D0Temp_string_Variable_2 = "Amused";0x07EATemp_string_Variable_3 = "Happy";0x0803Temp_int_Variable = SelectedEmojiValue;0x081ECallFunc_GetGameInstanceSubsystem_ReturnValue.SubmitFeedback(CallFunc_GetOwningPlayer_ReturnValue, Switch(Temp_int_Variable, 0 => Temp_string_Variable, 1 => Temp_string_Variable_1, 2 => Temp_string_Variable_2, 3 => Temp_string_Variable_3, default => K2Node_Select_Default), CallFunc_SelectString_ReturnValue, CallFunc_Conv_TextToString_ReturnValue, WBP_SettingsToggle_SaveUpload.Value, WBP_SettingsToggle_LogUpload.Value);0x08F8WidgetSwitcher_Content.SetActiveWidgetIndex(1);0x0921CallFunc_PlayEvent2D_ReturnValue_1 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_select_general.ui_pause_menu_select_general, true);0x0948Btn_Submit.SetVisibility(2);0x096EDelay(this, 2f, LatentActionInfo{0x4A, 9586382, FName(ExecuteUbergraph_WBP_IngameFeedbackScreen), this});0x09A4PopFlow();0x09A5goto Label_0405;0x09AAgoto Label_0405;0x09AFWidgetSwitcher_Content.SetActiveWidgetIndex(0);0x09D8Btn_Submit.SetVisibility(0);0x09FECallFunc_IsStandalone_ReturnValue_1 = IsStandalone(this);0x0A13if (!(CallFunc_IsStandalone_ReturnValue_1)) PopFlow();0x0A1DCallFunc_SetGamePaused_ReturnValue_1 = SetGamePaused(this, true);0x0A33SetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 1f);0x0A59CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Snapshots/pause_bus_fade.pause_bus_fade, true);0x0A80FMODPauiseSnapshot = CallFunc_PlayEvent2D_ReturnValue;0x0A9BDelay(this, 0.2f, LatentActionInfo{0xF, -455662614, FName(ExecuteUbergraph_WBP_IngameFeedbackScreen), this});0x0AD1PopFlow();0x0AD2CallFunc_PlayEvent2D_ReturnValue_3 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_mouseover.ui_pause_menu_mouseover, true);0x0AF9PopFlow();0x0AFASetScreenshot();0x0B08PopFlow();0x0B09SelectedEmojiValue = K2Node_ComponentBoundEvent_Value;0x0B24PopFlow();0x0B25SaveCommunication.TriggerAsyncSaveGame(1);0x0B4BPopFlow();0x0B4CSetSaveInfo(false);0x0B5BPopFlow();0x0B5Cif (!(K2Node_CustomEvent_SaveNotificationEnded)) goto Label_0B6B;0x0B6APopFlow();0x0B6BLabel_0B6B:0x0B6Bif (!(SaveWasInProgress)) PopFlow();0x0B75SaveWasInProgress = false;0x0B80goto Label_0227;0x0B85Label_0B85:0x0B85SetSaveInfo(true);0x0B94PopFlow();0x0B95if (!(K2Node_CustomEvent_SaveInProgress)) PopFlow();0x0B9FSaveWasInProgress = true;0x0BAAWBP_ManualSaveButton.SetIsEnabled(false);0x0BCFgoto Label_0B85;0x0BD4Label_0BD4:0x0BD4return;0x0BD6// end of script | Final | 0x04 |