0x00x0058
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnPlayerReady | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PlayerPawn | TWeakObjectPtr<APawn> | 6 flags | nullptr | |
| 0x08 | PlayerController | TWeakObjectPtr<APlayerController> | 6 flags | nullptr | |
| 0x08 | PlayerState | TWeakObjectPtr<APlayerState> | 6 flags | nullptr |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2WaitForSpecificPlayerReady* WaitForSpecificPlayerStateReady(APlayerState* Player) | FinalNative+2 flags | 0x10 | |
| USN2WaitForSpecificPlayerReady* WaitForSpecificPlayerPawnReady(APawn* Player) | FinalNative+2 flags | 0x10 | |
| USN2WaitForSpecificPlayerReady* WaitForSpecificPlayerControllerReady(APlayerController* Player) | FinalNative+2 flags | 0x10 | |
| void SN2WaitForSpecificReadyEvent__DelegateSignature() | Public | 0x00 | |
| void OnSpecificPlayerReady(AActor* InPlayerRef) | FinalNative+1 flags | 0x08 |