Zdexby TheHolyOneZ
9,486 classes
Class

USN2SubmarineDamageComponent

: USN2CollisionDamageComponent : UActorComponent : UObject
/Script/Subnautica2.SN2SubmarineDamageComponent 0x01E8 (488 B) align 8 inherited 0x00F0 vtable /Script/Subnautica2
0x00x01E8

Members 6

OffsetSizeNameTypeFlagsDefault
0x08DamageActorClassTSubclassOf<ASN2SubmarineDamage>9 flagsnullptr
0x10OnDamageChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnDamageTakenFMulticastScriptDelegate4 flags<delegate>
0x10OnDamageRepairedFMulticastScriptDelegate4 flags<delegate>
0x04TimeLastDamageTakenfloat7 flags0
0x012C0x04padding / unreflected
0x10SubsystemDamageTArray<FSubsystemDamage>NetRepNotify+3 flags[]
0x01400xA8unreflected bytes to end of USN2SubmarineDamageComponent
Inherited from USN2CollisionDamageComponent 6
OffsetSizeNameTypeFlagsDefault
0x10IgnoreObjectTypesTArray<ECollisionChannel>Protected+6 flags[]
0x04MinCollisionSpeedfloatProtected+6 flags400
0x04MaxCollisionSpeedfloatProtected+6 flags1200
0x04MinTimeBetweenDamagefloatProtected+6 flags2
0x04MinCollisionDamagefloatProtected+6 flags0
0x04MaxCollisionDamagefloatProtected+6 flags2
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 8

SignatureFlagsNativeParams
void OnRep_SubSystemDamage()FinalNative+1 flags0x00
void OnDamageActorChanged(ASN2SubmarineDamage* DamageActor, float Amount)FinalNative+1 flags0x0C
float GetSubsystemDamagePercent(const FGameplayTag& SubsystemTag)FinalNative+1 flags0x0C
float GetSubSystemDamage(const FGameplayTag& SubsystemTag)FinalNative+1 flags0x0C
void DealDamage(float Damage, FHitResult& Hit, const ESubmarineDamageLocation& OverrideLocation)FinalNative+1 flags0x109
void DamageTaken__DelegateSignature(float Damage)Public0x04
void DamageRepaired__DelegateSignature()Public0x00
void DamageChanged__DelegateSignature()Public0x00

Used by 2

types with a member, parameter or interface of this type