0x00x00D0
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTargetLost | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | TargetActor | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
| 0x08 | Player | TWeakObjectPtr<ASN2PlayerCharacter> | Protected+6 flags | nullptr | |
| 0x01 | bSticky | bool | TransientProtected+5 flags | false | |
| 0x00A1 | 0x03 | padding / unreflected | |||
| 0x04 | TargetLossAngle | float | Protected+6 flags | 100 | |
| 0x04 | TargetLossRange | float | Protected+6 flags | 1500 | |
| 0x00AC | 0x24 | unreflected bytes to end of USN2AbilityTask_WaitHoverTargetLost | |||
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 6 flags | nullptr | |
| 0x08 | AbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | 8 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2AbilityTask_WaitHoverTargetLost* WaitHoverTargetLost(UGameplayAbility* OwningAbility, bool bSticky, float TargetLossRange, float TargetLossAngle) | FinalNative+2 flags | 0x20 | |
| void TargetLostDelegate__DelegateSignature() | Public | 0x00 |