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Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnConstructionFinished | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0090 | 0x10 | unreflected bytes to end of USN2AbilityTask_WaitGhostConstruction | |||
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 6 flags | nullptr | |
| 0x08 | AbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | 8 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2AbilityTask_WaitGhostConstruction* WaitGhostConstruction(UGameplayAbility* OwningAbility, ASN2BuilderGhost* Ghost, bool IsConstructing, float TimeToFullyConstruct) | FinalNative+2 flags | 0x20 | |
| void OnConstructionFinished__DelegateSignature(bool WasConstructed) | Public | 0x01 | |
| void ConstructionFinished(bool WasConstructed) | FinalNative+1 flags | 0x01 |