Zdexby TheHolyOneZ
9,486 classes
Class

UFMODAudioComponent

: USceneComponent : UActorComponent : UObject
/Script/FMODStudio.FMODAudioComponent 0x0430 (1,072 B) align 16 inherited 0x0250 vtable /Script/FMODStudio
0x00x0430

Members 12

OffsetSizeNameTypeFlagsDefault
0x08EventUFMODEvent*6 flagsnullptr
0x50ParameterCacheTMap<FName, float>4 flags<TMap>
0x10ProgrammerSoundNameFString5 flags""
0x01bEnableTimelineCallbacks : 1bit 0bool5 flagsfalse
0x01bAutoDestroy : 1bit 1bool3 flagsfalse
0x01bStopWhenOwnerDestroyed : 1bit 2bool3 flagstrue
0x02B90x07padding / unreflected
0x10OnEventStoppedFMulticastScriptDelegate4 flags<delegate>
0x10OnSoundStoppedFMulticastScriptDelegate4 flags<delegate>
0x10OnTimelineMarkerFMulticastScriptDelegate4 flags<delegate>
0x10OnTimelineBeatFMulticastScriptDelegate4 flags<delegate>
0x0CAttenuationDetailsFFMODAttenuationDetails4 flags{bOverrideAttenuation=false, MinimumDistance=1, MaximumDist…
0x08OcclusionDetailsFFMODOcclusionDetails4 flags{bEnableOcclusion=false, OcclusionTraceChannel=ECC_Visibili…
0x03140x11Cunreflected bytes to end of UFMODAudioComponent
Inherited from USceneComponent 31
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00E00x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01080x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 2bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01CastShadowDetailModeEDetailMode8 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentAttachmentChangedFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 19

SignatureFlagsNativeParams
void Stop()FinalNative+1 flags0x00
void SetVolume(float Volume)FinalNative+1 flags0x04
void SetTimelinePosition(int32 Time)FinalNative+1 flags0x04
void SetProperty(const EFMODEventProperty& Property, float Value)FinalNative+1 flags0x08
void SetProgrammerSoundName(const FString& Value)FinalNative+1 flags0x10
void SetPitch(float Pitch)FinalNative+1 flags0x04
void SetPaused(bool Paused)FinalNative+1 flags0x01
void SetParameter(const FName& Name, float Value)FinalNative+1 flags0x0C
void SetEvent(UFMODEvent* NewEvent)FinalNative+1 flags0x08
void Release()FinalNative+1 flags0x00
void Play()FinalNative+1 flags0x00
void KeyOff()FinalNative+1 flags0x00
bool IsPlaying()FinalNative+1 flags0x01
int32 GetTimelinePosition()FinalNative+1 flags0x04
float GetProperty(const EFMODEventProperty& Property)FinalNative+1 flags0x08
bool GetPaused()FinalNative+1 flags0x01
void GetParameterValue(const FName& Name, const float& UserValue, const float& FinalValue)FinalNative+1 flags0x10
float GetParameter(const FName& Name)FinalNative+1 flags0x0C
int32 GetLength()FinalNative+1 flags0x04

Subclasses 2

Used by 17

types with a member, parameter or interface of this type